Qualcomm Adreno 680 vs Radeon 550X

Find out if it is worth upgrading your current GPU setup by comparing Qualcomm Adreno 680 and Radeon 550X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Qualcomm Adreno 680 and Radeon 550X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon 550X
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort
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  • Qualcomm Adreno 680 is used in Laptops, and Radeon 550X - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon 550X - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 16−18
medium / 1080p 0−1 9−10
The average gaming FPS of Radeon 550X in Assassin's Creed Odyssey is 1600% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon 550X
Architecture GCN 4.0
Code name Lexa
Type Laptop Desktop
Release date 6 December 2018 27 March 2019
Pipelines 512
Core clock speed 1082 MHz
Boost Clock 1218 MHz
Transistor count 2,200 million
Manufacturing process technology 7 nm 14 nm
Texture fill rate 38.98
Length 145 mm
Memory bus width 128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 112.0 GB/s
Shared memory +
DirectX DirectX 12 12 (12_0)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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