Qualcomm Adreno 680 vs Radeon HD 4890

When comparing Qualcomm Adreno 680 and Radeon HD 4890, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Qualcomm Adreno 680 and Radeon HD 4890 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon HD 4890
Power consumption (TDP) 190 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x S-Video
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  • Qualcomm Adreno 680 is used in Laptops, and Radeon HD 4890 - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon HD 4890 - by 55 nm process technology.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 16−18
medium / 1080p 0−1 8−9
The average gaming FPS of Radeon HD 4890 in Assassin's Creed Odyssey is 1600% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon HD 4890
Architecture TeraScale
Code name RV790
Type Laptop Desktop
Release date 6 December 2018 2 April 2009
Pipelines 800
Core clock speed 850 MHz
Transistor count 959 million
Manufacturing process technology 7 nm 55 nm
Texture fill rate 34.00
Floating-point performance 1,360.0 gflops
Length 241 mm
Memory bus width 256 Bit
Memory clock speed 3900 MHz
Memory bandwidth 124.8 GB/s
Shared memory +
DirectX DirectX 12 10.1 (10_1)
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
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