Qualcomm Adreno 680 vs Radeon HD 5970

If you are going to buy a new graphics card and are choosing between Qualcomm Adreno 680 and Radeon HD 5970, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Qualcomm Adreno 680 stacks up against Radeon HD 5970, check out specs charts below.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon HD 5970
Power consumption (TDP) 294 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-DisplayPort
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  • Qualcomm Adreno 680 is used in Laptops, and Radeon HD 5970 - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon HD 5970 - by 40 nm process technology.

Game benchmarks

high / 1080p 0−1 10−12
ultra / 1080p 6−7
QHD / 1440p 0−1 1−2
low / 720p 1−2 24−27
medium / 1080p 0−1 14−16
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 2400% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon HD 5970
Architecture TeraScale 2
Code name Hemlock
Type Laptop Desktop
Release date 6 December 2018 18 November 2009
Pipelines 1600
Core clock speed 725 MHz
Transistor count 2,154 million
Manufacturing process technology 7 nm 40 nm
Texture fill rate 58.00
Floating-point performance 2x 2,320.0 gflops
Length 305 mm
Memory bus width 256 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
Shared memory +
DirectX DirectX 12 11.2 (11_0)
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Vulkan N/A
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