Qualcomm Adreno 680 vs Radeon R7 M460

Find out if it is worth upgrading your current GPU setup by comparing Qualcomm Adreno 680 and Radeon R7 M460. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Qualcomm Adreno 680 and Radeon R7 M460. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Qualcomm Adreno 680 and Radeon R7 M460 are Laptop Graphics Cards

Note: Qualcomm Adreno 680 and Radeon R7 M460 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 or Radeon R7 M460 here:

Main Specs

  Qualcomm Adreno 680 Radeon R7 M460
Interface PCIe 3.0 x8
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon R7 M460 - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 4−5
The average gaming FPS of Radeon R7 M460 in Assassin's Creed Odyssey is 1200% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon R7 M460
Architecture GCN
Code name Meso
Type Laptop Laptop
Release date 6 December 2018 21 February 2016
Pipelines 384
Core clock speed 984 MHz
Boost Clock 1125 MHz
Transistor count 1,550 million
Manufacturing process technology 7 nm 28 nm
Texture fill rate 27.00
Floating-point performance 864.0 gflops
Memory bus width 64 Bit
Memory clock speed 2000 MHz
Memory bandwidth 14.4 GB/s
Shared memory + -
DirectX DirectX 12 12 (12_0)
Shader Model 6.0
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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