Qualcomm Adreno 680 vs Radeon R7 M465X

In this comparison between Qualcomm Adreno 680 and Radeon R7 M465X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Qualcomm Adreno 680 will be the best choice, for others Radeon R7 M465X will be their preference. Study the comparison tables below and make your choice.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon R7 M465X
Interface PCIe 3.0 x16
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
  Check Price
  • Qualcomm Adreno 680 is used in Laptops, and Radeon R7 M465X - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon R7 M465X - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 8−9
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 1800% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon R7 M465X
Architecture GCN 1.0
Code name Tropo
Type Laptop Desktop
Release date 6 December 2018 15 May 2016
Pipelines 512
Core clock speed 900 MHz
Boost Clock 925 MHz
Transistor count 1,500 million
Manufacturing process technology 7 nm 28 nm
Texture fill rate 29.60
Floating-point performance 947.2 gflops
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
Shared memory +
DirectX DirectX 12 12 (11_1)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
  Check Price