Radeon 520 vs Radeon R8 M535DX
When choosing between Radeon 520 and Radeon R8 M535DX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon 520 and Radeon R8 M535DX.
Radeon R8 M535DX
Radeon 520 is a Laptop Graphics Card
Note: Radeon 520 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon 520 here:
Main Specs
Radeon 520 | Radeon R8 M535DX | |
Power consumption (TDP) | 50 Watt | |
Interface | PCIe 3.0 x8 | IGP |
Supplementary power connectors | None | |
Memory type | DDR3, GDDR5 | System Shared |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x VGA | No outputs |
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- Radeon 520 is connected by PCIe 3.0 x8, and Radeon R8 M535DX uses IGP interface.
- Radeon 520 is used in Laptops, and Radeon R8 M535DX - in Desktops.
- Radeon 520 is build with GCN 1.0 architecture, and Radeon R8 M535DX - with GCN 3.0.
- Core clock speed of Radeon 520 is 250 MHz higher, than Radeon R8 M535DX.
- Radeon 520 and Radeon R8 M535DX are manufactured by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 55−60 | 60−65 |
medium / 768p | 30−33 | 27−30 |
ultra / 1080p | 6−7 | 7−8 |
high / 768p | 18−20 | 16−18 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in Minecraft. | ||
low / 720p | 10−11 | 8−9 |
medium / 1080p | 10−11 | − |
The average gaming FPS of Radeon 520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 25% more, than Radeon R8 M535DX. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
Radeon 520 and Radeon R8 M535DX have the same average FPS in World of Tanks. |
Full Specs
Radeon 520 | Radeon R8 M535DX | |
Architecture | GCN 1.0 | GCN 3.0 |
Code name | Oland | Meso |
Type | Laptop | Desktop |
Release date | 21 March 2017 | 18 April 2017 |
Pipelines | 320 | 320 |
Core clock speed | 1030 MHz | 780 MHz |
Boost Clock | 891 MHz | |
Transistor count | 1,040 million | 1,550 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 20.60 | 17.82 |
Floating-point performance | 659.2 gflops | |
Memory bus width | 64 Bit | |
Memory clock speed | 2250 MHz | |
Memory bandwidth | 16 GB/s | |
Shared memory | - | |
DirectX | 12.0 | 12 (12_0) |
Shader Model | 5.0 | 6.0 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | + | 1.2.131 |
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