Radeon 520 vs Radeon RX Vega 6

When comparing Radeon 520 and Radeon RX Vega 6, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon 520 and Radeon RX Vega 6 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Radeon 520 and Radeon RX Vega 6 are Laptop Graphics Cards

Note: Radeon 520 and Radeon RX Vega 6 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon 520 or Radeon RX Vega 6 here:

Main Specs

  Radeon 520 Radeon RX Vega 6
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3, GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x VGA
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  • Both cards are used in Laptops.
  • Radeon 520 is build with GCN 1.0 architecture, and Radeon RX Vega 6 - with Vega.
  • Radeon 520 is manufactured by 28 nm process technology, and Radeon RX Vega 6 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 5−6
The average gaming FPS of Radeon RX Vega 6 in Assassin's Creed Odyssey is 1400% more, than Radeon 520.

Full Specs

  Radeon 520 Radeon RX Vega 6
Architecture GCN 1.0 Vega
Code name Oland Vega Raven Ridge
Type Laptop Laptop
Release date 21 March 2017 7 January 2018
Pipelines 320 384
Core clock speed 1030 MHz
Boost Clock 1100 MHz
Transistor count 1,040 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 20.60
Floating-point performance 659.2 gflops
Memory bus width 64 Bit
Memory clock speed 2250 MHz
Memory bandwidth 16 GB/s
Shared memory - -
DirectX 12.0 DirectX 12_1
Shader Model 5.0
OpenGL 4.6
OpenCL 1.2
Vulkan +
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