Radeon 520 vs Radeon RX Vega 9

If you are going to buy a new graphics card and are choosing between Radeon 520 and Radeon RX Vega 9, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon 520 stacks up against Radeon RX Vega 9, check out specs charts below.

Radeon 520 and Radeon RX Vega 9 are Laptop Graphics Cards

Note: Radeon 520 and Radeon RX Vega 9 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon 520 or Radeon RX Vega 9 here:

Main Specs

  Radeon 520 Radeon RX Vega 9
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3, GDDR5
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x VGA
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  • Both cards are used in Laptops.
  • Radeon 520 is build with GCN 1.0 architecture, and Radeon RX Vega 9 - with Vega.
  • Radeon 520 is manufactured by 28 nm process technology, and Radeon RX Vega 9 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 8−9
QHD / 1440p 0−1 2−3
low / 720p 1−2 27−30
medium / 1080p 0−1 16−18
The average gaming FPS of Radeon RX Vega 9 in Assassin's Creed Odyssey is 2700% more, than Radeon 520.

Full Specs

  Radeon 520 Radeon RX Vega 9
Architecture GCN 1.0 Vega
Code name Oland Vega Raven Ridge
Type Laptop Laptop
Release date 21 March 2017 26 October 2017
Pipelines 320 576
Core clock speed 1030 MHz
Boost Clock 1300 MHz
Transistor count 1,040 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 20.60
Floating-point performance 659.2 gflops
Memory bus width 64 Bit
Memory clock speed 2250 MHz
Memory bandwidth 16 GB/s
Shared memory - -
DirectX 12.0 DirectX 12_1
Shader Model 5.0
OpenGL 4.6
OpenCL 1.2
Vulkan +
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