GeForce 830A vs Radeon 540

When choosing between GeForce 830A and Radeon 540, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 830A and Radeon 540.
GeForce 830A
Radeon 540

Main Specs

  GeForce 830A Radeon 540
Power consumption (TDP) 33 Watt 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Radeon 540 has 51% more power consumption, than GeForce 830A.
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • GeForce 830A and Radeon 540 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Radeon 540 is 18 MHz higher, than GeForce 830A.
  • GeForce 830A is manufactured by 28 nm process technology, and Radeon 540 - by 14 nm process technology.
  • Memory clock speed of Radeon 540 is 5200 MHz higher, than GeForce 830A.

Game benchmarks

high / 1080p 2−3 6−7
ultra / 1080p 0−1 3−4
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 4−5 7−8
The average gaming FPS of Radeon 540 in Assassin's Creed Odyssey is 50% more, than GeForce 830A.

Full Specs

  GeForce 830A Radeon 540
Architecture Maxwell GCN 4.0
Code name GM108 Lexa
Type Desktop Desktop
Release date 22 July 2014 26 March 2019
Pipelines 256 512
Core clock speed 1082 MHz 1100 MHz
Boost Clock 1150 MHz 1124 MHz
Transistor count 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 18.40 35.97
Floating-point performance 588.8 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 1800 MHz 7000 MHz
Memory bandwidth 14.4 GB/s 56 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.0