GeForce MX330 vs Radeon 540
If you are going to buy a new graphics card and are choosing between GeForce MX330 and Radeon 540, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce MX330 stacks up against Radeon 540, check out specs charts below.
Radeon 540
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon 540 | |
Power consumption (TDP) | 10 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
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- Radeon 540 has 400% more power consumption, than GeForce MX330.
- GeForce MX330 is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
- GeForce MX330 and Radeon 540 have maximum RAM of 2 GB.
- GeForce MX330 is used in Laptops, and Radeon 540 - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon 540 - with GCN 4.0.
- Core clock speed of GeForce MX330 is 431 MHz higher, than Radeon 540.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon 540 - by 14 nm process technology.
- Memory clock speed of GeForce MX330 and Radeon 540 is 7000 MHz.
Game benchmarks
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 27−30 | 14−16 |
medium / 1080p | 16−18 | 7−8 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 112% more, than Radeon 540. | ||
high / 1080p | 21−24 | 10−12 |
ultra / 1080p | 18−20 | 9−10 |
QHD / 1440p | 5−6 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 45−50 | 21−24 |
medium / 1080p | 24−27 | 10−12 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 115% more, than Radeon 540. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce MX330 and Radeon 540 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 200−210 | 120−130 |
medium / 768p | 170−180 | 100−110 |
ultra / 1080p | 90−95 | 50−55 |
QHD / 1440p | 50−55 | 27−30 |
4K / 2160p | 30−33 | − |
high / 768p | 130−140 | 75−80 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 71% more, than Radeon 540. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 16−18 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 17% more, than Radeon 540. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 90−95 | 55−60 |
ultra / 1080p | 60−65 | 30−35 |
The average gaming FPS of GeForce MX330 in Dota 2 is 56% more, than Radeon 540. | ||
high / 1080p | 16−18 | 7−8 |
ultra / 1080p | 14−16 | 7−8 |
4K / 2160p | 5−6 | 3−4 |
low / 720p | 35−40 | 16−18 |
medium / 1080p | 16−18 | 8−9 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 125% more, than Radeon 540. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 10−11 |
QHD / 1440p | 16−18 | − |
low / 720p | 90−95 | 55−60 |
medium / 1080p | 45−50 | 20−22 |
The average gaming FPS of GeForce MX330 in Fortnite is 73% more, than Radeon 540. | ||
high / 1080p | 24−27 | 10−12 |
ultra / 1080p | 18−20 | 10−11 |
QHD / 1440p | 8−9 | 0−1 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 24−27 | 12−14 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 93% more, than Radeon 540. | ||
low / 768p | 80−85 | 50−55 |
medium / 768p | 70−75 | 40−45 |
high / 1080p | 27−30 | 10−12 |
ultra / 1080p | 10−12 | 6−7 |
QHD / 1440p | 2−3 | 0−1 |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 71% more, than Radeon 540. | ||
high / 1080p | 9−10 | 4−5 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 10−12 |
medium / 1080p | 12−14 | 6−7 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 133% more, than Radeon 540. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 100−110 | 75−80 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce MX330 in Minecraft is 24% more, than Radeon 540. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 50−55 | 30−33 |
medium / 1080p | 21−24 | 16−18 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 40% more, than Radeon 540. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 14−16 | 10−11 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 77% more, than Radeon 540. | ||
low / 768p | 50−55 | 21−24 |
medium / 768p | 30−35 | 14−16 |
high / 1080p | 16−18 | 8−9 |
ultra / 1080p | 10−11 | 6−7 |
4K / 2160p | 8−9 | − |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 115% more, than Radeon 540. | ||
low / 768p | 100−105 | 85−90 |
medium / 768p | 60−65 | 40−45 |
ultra / 1080p | 30−35 | 18−20 |
high / 768p | 50−55 | 35−40 |
The average gaming FPS of GeForce MX330 in World of Tanks is 34% more, than Radeon 540. |
Full Specs
GeForce MX330 | Radeon 540 | |
Architecture | Pascal | GCN 4.0 |
Code name | N17S-LP / N17S-G3 | Lexa |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 26 March 2019 |
Pipelines | 384 | 512 |
Core clock speed | 1531 MHz | 1100 MHz |
Boost Clock | 1594 MHz | 1124 MHz |
Transistor count | 1,800 million | 2,200 million |
Manufacturing process technology | 16 nm | 14 nm |
Texture fill rate | 38.26 | 35.97 |
Length | 145 mm | |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 7000 MHz | 7000 MHz |
Memory bandwidth | 48.06 GB/s | 56 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (12_0) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | |
Optimus | + | |
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