GRID K520 vs Radeon 540

Find out if it is worth upgrading your current GPU setup by comparing GRID K520 and Radeon 540. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K520 and Radeon 540. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K520
Radeon 540

Main Specs

  GRID K520 Radeon 540
Power consumption (TDP) 225 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 8-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • GRID K520 has 350% more power consumption, than Radeon 540.
  • GRID K520 is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
  • GRID K520 has 2 GB more memory, than Radeon 540.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Radeon 540 is 355 MHz higher, than GRID K520.
  • GRID K520 is manufactured by 28 nm process technology, and Radeon 540 - by 14 nm process technology.
  • GRID K520 is 122 mm longer, than Radeon 540.
  • Memory clock speed of Radeon 540 is 2000 MHz higher, than GRID K520.

Game benchmarks

high / 1080p 16−18 6−7
ultra / 1080p 9−10 3−4
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 30−35 14−16
medium / 1080p 20−22 7−8
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 150% more, than Radeon 540.

Full Specs

  GRID K520 Radeon 540
Architecture Kepler GCN 4.0
Code name GK104 Lexa
Type Workstation Desktop
Release date 23 July 2013 26 March 2019
Pipelines 1536 512
Core clock speed 745 MHz 1100 MHz
Boost Clock 1124 MHz
Transistor count 3,540 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 35.97
Floating-point performance 2x 2,448 gflops
Length 267 mm 145 mm
Memory bus width 256 Bit 64 Bit
Memory clock speed 5000 MHz 7000 MHz
Memory bandwidth 160.0 GB/s 56 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0
Bitcoin / BTC (SHA256) 76 Mh/s