P106 100 vs Radeon 540

Find out if it is worth upgrading your current GPU setup by comparing P106 100 and Radeon 540. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between P106 100 and Radeon 540. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
P106 100
Radeon 540

Main Specs

  P106 100 Radeon 540
Power consumption (TDP) 120 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1x 6-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 6 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • P106 100 has 140% more power consumption, than Radeon 540.
  • P106 100 is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
  • P106 100 has 4 GB more memory, than Radeon 540.
  • Both cards are used in Desktops.
  • P106 100 is build with Pascal architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of P106 100 is 406 MHz higher, than Radeon 540.
  • P106 100 is manufactured by 16 nm process technology, and Radeon 540 - by 14 nm process technology.
  • P106 100 is 105 mm longer, than Radeon 540.
  • Memory clock speed of P106 100 is 1008 MHz higher, than Radeon 540.

Game benchmarks

high / 1080p 35−40 6−7
ultra / 1080p 21−24 3−4
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 14−16
medium / 1080p 40−45 7−8
The average gaming FPS of P106 100 in Assassin's Creed Odyssey is 412% more, than Radeon 540.

Full Specs

  P106 100 Radeon 540
Architecture Pascal GCN 4.0
Code name GP106 Lexa
Type Desktop Desktop
Release date 19 June 2017 26 March 2019
Pipelines 1280 512
Core clock speed 1506 MHz 1100 MHz
Boost Clock 1709 MHz 1124 MHz
Transistor count 4,400 million 2,200 million
Manufacturing process technology 16 nm 14 nm
Texture fill rate 136.7 35.97
Floating-point performance 4,375 gflops
Length 250 mm 145 mm
Memory bus width 192 Bit 64 Bit
Memory clock speed 8008 MHz 7000 MHz
Memory bandwidth 192.2 GB/s 56 GB/s
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
CUDA 6.1