Quadro P600 vs Radeon 540

Find out if it is worth upgrading your current GPU setup by comparing Quadro P600 and Radeon 540. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro P600 and Radeon 540. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro P600 Radeon 540
Power consumption (TDP) 40 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 4x mini-DisplayPort 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon 540 has 25% more power consumption, than Quadro P600.
  • Quadro P600 is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
  • Quadro P600 and Radeon 540 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Quadro P600 is build with Pascal architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Quadro P600 is 330 MHz higher, than Radeon 540.
  • Quadro P600 and Radeon 540 are manufactured by 14 nm process technology.
  • Both graphics cards are the same length of 145 mm.
  • Memory clock speed of Radeon 540 is 1988 MHz higher, than Quadro P600.

Game benchmarks

high / 1080p 16−18 6−7
ultra / 1080p 10−11 3−4
QHD / 1440p 4−5 0−1
low / 720p 35−40 14−16
medium / 1080p 21−24 7−8
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 162% more, than Radeon 540.

Full Specs

  Quadro P600 Radeon 540
Architecture Pascal GCN 4.0
Code name GP107 Lexa
Type Workstation Desktop
Release date 14 November 2017 26 March 2019
Pipelines 384 512
Core clock speed 1430 MHz 1100 MHz
Boost Clock 1620 MHz 1124 MHz
Transistor count 3,300 million 2,200 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 37.37 35.97
Floating-point performance 1,117 gflops
Length 145 mm 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 5012 MHz 7000 MHz
Memory bandwidth 64.13 GB/s 56 GB/s
Shared memory -
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
CUDA 6.1
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