Quadro T1000 vs Radeon 540

When choosing between Quadro T1000 and Radeon 540, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro T1000 and Radeon 540.
Quadro T1000
Radeon 540

Main Specs

  Quadro T1000 Radeon 540
Power consumption (TDP) 50 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None None
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Both graphics cards have the same power consumption of 50 Watt.
  • Quadro T1000 is connected by PCIe 3.0 x16, and Radeon 540 uses PCIe 3.0 x8 interface.
  • Both cards are used in Desktops.
  • Quadro T1000 is build with Turing architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Quadro T1000 is 295 MHz higher, than Radeon 540.
  • Quadro T1000 is manufactured by 12 nm process technology, and Radeon 540 - by 14 nm process technology.
  • Memory clock speed of Quadro T1000 is 1000 MHz higher, than Radeon 540.

Game benchmarks

high / 1080p 35−40 6−7
ultra / 1080p 21−24 3−4
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 14−16
medium / 1080p 40−45 7−8
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 412% more, than Radeon 540.

Full Specs

  Quadro T1000 Radeon 540
Architecture Turing GCN 4.0
Code name TU117 Lexa
Type Workstation Desktop
Release date 27 May 2019 26 March 2019
Pipelines 512
Core clock speed 1395 MHz 1100 MHz
Boost Clock 1455 MHz 1124 MHz
Transistor count 4,700 million 2,200 million
Manufacturing process technology 12 nm 14 nm
Texture fill rate 35.97
Length 145 mm
Memory bus width 64 Bit
Memory clock speed 8000 MHz 7000 MHz
Memory bandwidth 56 GB/s
DirectX 12.0 (12_1) 12 (12_0)
Shader Model 6.4
OpenGL 4.6 4.6
OpenCL 2.0
Vulkan 1.2.131