GeForce GTX 1650 Ti vs Radeon 550X
When choosing between GeForce GTX 1650 Ti and Radeon 550X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and Radeon 550X.
GeForce GTX 1650 Ti
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Radeon 550X
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Main Specs
GeForce GTX 1650 Ti | Radeon 550X | |
Power consumption (TDP) | 75 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
- GeForce GTX 1650 Ti has 50% more power consumption, than Radeon 550X.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon 550X uses PCIe 3.0 x8 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon 550X - with GCN 4.0.
- Core clock speed of GeForce GTX 1650 Ti is 448 MHz higher, than Radeon 550X.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon 550X - by 14 nm process technology.
- GeForce GTX 1650 Ti is 84 mm longer, than Radeon 550X.
- Memory clock speed of GeForce GTX 1650 Ti is 1000 MHz higher, than Radeon 550X.
Game benchmarks
high / 1080p | 35−40 | 7−8 |
ultra / 1080p | 24−27 | 4−5 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 16−18 |
medium / 1080p | 45−50 | 9−10 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 388% more, than Radeon 550X. | ||
high / 1080p | 60−65 | 12−14 |
ultra / 1080p | 50−55 | 10−12 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 24−27 |
medium / 1080p | 65−70 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 393% more, than Radeon 550X. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon 550X. | ||
low / 768p | 250−260 | 140−150 |
medium / 768p | 220−230 | 110−120 |
ultra / 1080p | 190−200 | 55−60 |
QHD / 1440p | 120−130 | 30−35 |
4K / 2160p | 75−80 | 27−30 |
high / 768p | 210−220 | 85−90 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 136% more, than Radeon 550X. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 20−22 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Radeon 550X. | ||
low / 768p | 120−130 | 80−85 |
medium / 768p | 110−120 | 60−65 |
ultra / 1080p | 100−110 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 91% more, than Radeon 550X. | ||
high / 1080p | 50−55 | 8−9 |
ultra / 1080p | 45−50 | 8−9 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 4−5 |
low / 720p | 85−90 | 20−22 |
medium / 1080p | 50−55 | 9−10 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 410% more, than Radeon 550X. | ||
high / 1080p | 65−70 | 14−16 |
ultra / 1080p | 50−55 | 10−12 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 60−65 |
medium / 1080p | 120−130 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 292% more, than Radeon 550X. | ||
high / 1080p | 65−70 | 12−14 |
ultra / 1080p | 50−55 | 10−12 |
QHD / 1440p | 35−40 | 1−2 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 27−30 |
medium / 1080p | 70−75 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 430% more, than Radeon 550X. | ||
low / 768p | 140−150 | 55−60 |
medium / 768p | 130−140 | 45−50 |
high / 1080p | 75−80 | 12−14 |
ultra / 1080p | 35−40 | 6−7 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 216% more, than Radeon 550X. | ||
high / 1080p | 27−30 | 5−6 |
ultra / 1080p | 21−24 | 3−4 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 12−14 |
medium / 1080p | 35−40 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 485% more, than Radeon 550X. | ||
low / 768p | 130−140 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | − | 80−85 |
medium / 1080p | 120−130 | 90−95 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 36% more, than Radeon 550X. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 30−35 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 109% more, than Radeon 550X. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 7−8 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 12−14 |
medium / 1080p | 40−45 | 10−12 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 340% more, than Radeon 550X. | ||
low / 768p | 140−150 | 24−27 |
medium / 768p | 90−95 | 16−18 |
high / 1080p | 50−55 | 10−11 |
ultra / 1080p | 27−30 | 6−7 |
4K / 2160p | 18−20 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 415% more, than Radeon 550X. | ||
low / 768p | 90−95 | 85−90 |
medium / 768p | 60−65 | 45−50 |
ultra / 1080p | 55−60 | 20−22 |
high / 768p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 34% more, than Radeon 550X. |
Full Specs
GeForce GTX 1650 Ti | Radeon 550X | |
Architecture | Turing | GCN 4.0 |
Code name | TU117 | Lexa |
Type | Desktop | Desktop |
Release date | no data | 27 March 2019 |
Pipelines | 1024 | 512 |
Core clock speed | 1530 MHz | 1082 MHz |
Boost Clock | 1725 MHz | 1218 MHz |
Transistor count | 4,700 million | 2,200 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 38.98 | |
Length | 229 mm | 145 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 7000 MHz |
Memory bandwidth | 112.0 GB/s | |
DirectX | 12_1 | 12 (12_0) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |