GeForce MX330 vs Radeon 550X
Find out if it is worth upgrading your current GPU setup by comparing GeForce MX330 and Radeon 550X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce MX330 and Radeon 550X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon 550X
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon 550X | |
Power consumption (TDP) | 10 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
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- Radeon 550X has 400% more power consumption, than GeForce MX330.
- GeForce MX330 is connected by PCIe 3.0 x16, and Radeon 550X uses PCIe 3.0 x8 interface.
- GeForce MX330 and Radeon 550X have maximum RAM of 2 GB.
- GeForce MX330 is used in Laptops, and Radeon 550X - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon 550X - with GCN 4.0.
- Core clock speed of GeForce MX330 is 449 MHz higher, than Radeon 550X.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon 550X - by 14 nm process technology.
- Memory clock speed of GeForce MX330 and Radeon 550X is 7000 MHz.
Game benchmarks
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 27−30 | 16−18 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 88% more, than Radeon 550X. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 5−6 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 24−27 | 12−14 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 86% more, than Radeon 550X. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce MX330 and Radeon 550X have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 200−210 | 140−150 |
medium / 768p | 170−180 | 110−120 |
ultra / 1080p | 90−95 | 55−60 |
QHD / 1440p | 50−55 | 30−35 |
4K / 2160p | 30−33 | 27−30 |
high / 768p | 130−140 | 85−90 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 49% more, than Radeon 550X. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 11% more, than Radeon 550X. | ||
low / 768p | 100−110 | 80−85 |
medium / 768p | 90−95 | 60−65 |
ultra / 1080p | 60−65 | 35−40 |
The average gaming FPS of GeForce MX330 in Dota 2 is 43% more, than Radeon 550X. | ||
high / 1080p | 16−18 | 8−9 |
ultra / 1080p | 14−16 | 8−9 |
4K / 2160p | 5−6 | 4−5 |
low / 720p | 35−40 | 20−22 |
medium / 1080p | 16−18 | 9−10 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 80% more, than Radeon 550X. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 16−18 | − |
low / 720p | 90−95 | 60−65 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce MX330 in Fortnite is 60% more, than Radeon 550X. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 18−20 | 10−12 |
QHD / 1440p | 8−9 | 1−2 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 92% more, than Radeon 550X. | ||
low / 768p | 80−85 | 55−60 |
medium / 768p | 70−75 | 45−50 |
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 10−12 | 6−7 |
QHD / 1440p | 2−3 | 0−1 |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 54% more, than Radeon 550X. | ||
high / 1080p | 9−10 | 5−6 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 12−14 |
medium / 1080p | 12−14 | 7−8 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 100% more, than Radeon 550X. | ||
low / 768p | 110−120 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | 100−110 | 80−85 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce MX330 in Minecraft is 20% more, than Radeon 550X. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 50−55 | 30−35 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 40% more, than Radeon 550X. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 10−12 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 60% more, than Radeon 550X. | ||
low / 768p | 50−55 | 24−27 |
medium / 768p | 30−35 | 16−18 |
high / 1080p | 16−18 | 10−11 |
ultra / 1080p | 10−11 | 6−7 |
4K / 2160p | 8−9 | 6−7 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 84% more, than Radeon 550X. | ||
low / 768p | 100−105 | 85−90 |
medium / 768p | 60−65 | 45−50 |
ultra / 1080p | 30−35 | 20−22 |
high / 768p | 50−55 | 35−40 |
The average gaming FPS of GeForce MX330 in World of Tanks is 29% more, than Radeon 550X. |
Full Specs
GeForce MX330 | Radeon 550X | |
Architecture | Pascal | GCN 4.0 |
Code name | N17S-LP / N17S-G3 | Lexa |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 27 March 2019 |
Pipelines | 384 | 512 |
Core clock speed | 1531 MHz | 1082 MHz |
Boost Clock | 1594 MHz | 1218 MHz |
Transistor count | 1,800 million | 2,200 million |
Manufacturing process technology | 16 nm | 14 nm |
Texture fill rate | 38.26 | 38.98 |
Length | 145 mm | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 7000 MHz | 7000 MHz |
Memory bandwidth | 48.06 GB/s | 112.0 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (12_0) |
Shader Model | 6.4 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | |
Optimus | + | |
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