GRID K280Q vs Radeon 550X

If you are going to buy a new graphics card and are choosing between GRID K280Q and Radeon 550X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K280Q stacks up against Radeon 550X, check out specs charts below.
GRID K280Q
Radeon 550X

Main Specs

  GRID K280Q Radeon 550X
Power consumption (TDP) 225 Watt 50 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • GRID K280Q has 350% more power consumption, than Radeon 550X.
  • GRID K280Q is connected by PCIe 3.0 x16, and Radeon 550X uses PCIe 3.0 x8 interface.
  • GRID K280Q has 2 GB more memory, than Radeon 550X.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Radeon 550X - with GCN 4.0.
  • Core clock speed of Radeon 550X is 337 MHz higher, than GRID K280Q.
  • GRID K280Q is manufactured by 28 nm process technology, and Radeon 550X - by 14 nm process technology.
  • Memory clock speed of Radeon 550X is 2000 MHz higher, than GRID K280Q.

Game benchmarks

high / 1080p 12−14 7−8
ultra / 1080p 7−8 4−5
QHD / 1440p 1−2 0−1
low / 720p 24−27 16−18
medium / 1080p 14−16 9−10
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 66% more, than Radeon 550X.

Full Specs

  GRID K280Q Radeon 550X
Architecture Kepler GCN 4.0
Code name GK104 Lexa
Type Workstation Desktop
Release date 28 June 2013 27 March 2019
Pipelines 1536 512
Core clock speed 745 MHz 1082 MHz
Boost Clock 1218 MHz
Transistor count 3,540 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 38.98
Floating-point performance 2,289 gflops
Length 145 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 7000 MHz
Memory bandwidth 160.0 GB/s 112.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0