Radeon 550X vs Radeon R7 M270DX

When comparing Radeon 550X and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon 550X and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon 550X
Radeon R7 M270DX

Main Specs

  Radeon 550X Radeon R7 M270DX
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
 
  • Radeon 550X is connected by PCIe 3.0 x8, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon 550X is build with GCN 4.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon 550X is 182 MHz higher, than Radeon R7 M270DX.
  • Radeon 550X is manufactured by 14 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 7−8 2−3
ultra / 1080p 4−5 0−1
QHD / 1440p 0−1 0−1
low / 720p 16−18 12−14
medium / 1080p 9−10 3−4
The average gaming FPS of Radeon 550X in Assassin's Creed Odyssey is 83% more, than Radeon R7 M270DX.

Full Specs

  Radeon 550X Radeon R7 M270DX
Architecture GCN 4.0 GCN 3.0
Code name Lexa Topaz
Type Desktop Desktop
Release date 27 March 2019 11 June 2014
Pipelines 512 384
Core clock speed 1082 MHz 900 MHz
Boost Clock 1218 MHz 940 MHz
Transistor count 2,200 million 1,550 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 38.98 22.56
Length 145 mm
Memory bus width 128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 112.0 GB/s
DirectX 12 (12_0) 12 (12_0)
Shader Model 6.4 6.3
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2.131 1.2.131