FirePro V5800 vs Radeon 630
When choosing between FirePro V5800 and Radeon 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and Radeon 630.
FirePro V5800
Radeon 630 is a Laptop Graphics Card
Note: Radeon 630 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon 630 here:
Main Specs
FirePro V5800 | Radeon 630 | |
Power consumption (TDP) | 74 Watt | 50 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
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- FirePro V5800 has 48% more power consumption, than Radeon 630.
- FirePro V5800 is connected by PCIe 2.0 x16, and Radeon 630 uses PCIe 3.0 x8 interface.
- Radeon 630 has 3 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and Radeon 630 - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and Radeon 630 - with GCN 1.0.
- FirePro V5800 is manufactured by 40 nm process technology, and Radeon 630 - by 14 nm process technology.
- Memory clock speed of Radeon 630 is 2000 MHz higher, than FirePro V5800.
Game benchmarks
high / 1080p | 6−7 | 3−4 |
ultra / 1080p | 4−5 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 14−16 |
medium / 1080p | 7−8 | 6−7 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 33% more, than Radeon 630. | ||
high / 1080p | 10−12 | 8−9 |
ultra / 1080p | 9−10 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 10−12 | 8−9 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 18% more, than Radeon 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Call of Duty: Warzone is 4% more, than Radeon 630. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 100−110 | 100−110 |
ultra / 1080p | 50−55 | 45−50 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | − |
high / 768p | 75−80 | 75−80 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 3% more, than Radeon 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon 630 in Cyberpunk 2077 is 9% more, than FirePro V5800. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 30−33 |
FirePro V5800 and Radeon 630 have the same average FPS in Dota 2. | ||
high / 1080p | 7−8 | 4−5 |
ultra / 1080p | 7−8 | 4−5 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 8−9 | 5−6 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 50% more, than Radeon 630. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 21−24 | 16−18 |
The average gaming FPS of FirePro V5800 in Fortnite is 13% more, than Radeon 630. | ||
high / 1080p | 10−12 | 7−8 |
ultra / 1080p | 10−11 | 6−7 |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 21−24 |
medium / 1080p | 12−14 | 10−11 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 36% more, than Radeon 630. | ||
low / 768p | 50−55 | 50−55 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 9−10 |
ultra / 1080p | 6−7 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 4% more, than Radeon 630. | ||
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 6−7 | 4−5 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 40% more, than Radeon 630. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 70−75 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of FirePro V5800 in Minecraft is 12% more, than Radeon 630. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 30−33 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 10% more, than Radeon 630. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | 7−8 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 10−11 | 8−9 |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 28% more, than Radeon 630. | ||
low / 768p | 21−24 | 18−20 |
medium / 768p | 16−18 | 12−14 |
high / 1080p | 9−10 | 6−7 |
ultra / 1080p | 6−7 | 4−5 |
4K / 2160p | − | 1−2 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 30% more, than Radeon 630. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 40−45 | 40−45 |
ultra / 1080p | 18−20 | 16−18 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 12% more, than Radeon 630. |
Full Specs
FirePro V5800 | Radeon 630 | |
Architecture | TeraScale 2 | GCN 1.0 |
Code name | Juniper | Lexa |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 12 August 2019 |
Pipelines | 800 | 512 |
Core clock speed | 690 MHz | |
Boost Clock | 1219 MHz | |
Transistor count | 1,040 million | 2,200 million |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 27.60 | |
Floating-point performance | 1,104.0 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 6000 MHz |
Memory bandwidth | 64 GB/s | |
Shared memory | - | |
DirectX | 11.2 (11_0) | DirectX 12, Shader 5.0 |
Shader Model | 5.0 | |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | |
Vulkan | N/A | + |
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