Radeon 630 vs Radeon Pro W5500M
In this comparison between Radeon 630 and Radeon Pro W5500M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon 630 will be the best choice, for others Radeon Pro W5500M will be their preference. Study the comparison tables below and make your choice.
Radeon Pro W5500M
Radeon 630 is a Laptop Graphics Card
Note: Radeon 630 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon 630 here:
Main Specs
Radeon 630 | Radeon Pro W5500M | |
Power consumption (TDP) | 50 Watt | 85 Watt |
Interface | PCIe 3.0 x8 | PCIe 4.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- Radeon Pro W5500M has 70% more power consumption, than Radeon 630.
- Radeon 630 is connected by PCIe 3.0 x8, and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
- Radeon 630 and Radeon Pro W5500M have maximum RAM of 4 GB.
- Radeon 630 is used in Laptops, and Radeon Pro W5500M - in Desktops.
- Radeon 630 is build with GCN 1.0 architecture, and Radeon Pro W5500M - with RDNA 1.0.
- Radeon 630 is manufactured by 14 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
- Memory clock speed of Radeon Pro W5500M is 6000 MHz higher, than Radeon 630.
Game benchmarks
high / 1080p | 3−4 | 14−16 |
ultra / 1080p | 1−2 | 8−9 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 14−16 | 30−33 |
medium / 1080p | 6−7 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 200% more, than Radeon 630. | ||
high / 1080p | 8−9 | 21−24 |
ultra / 1080p | 6−7 | 20−22 |
QHD / 1440p | 0−1 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 21−24 | 50−55 |
medium / 1080p | 8−9 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in Battlefield 5 is 172% more, than Radeon 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
Radeon 630 and Radeon Pro W5500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 200−210 |
medium / 768p | 100−110 | 170−180 |
ultra / 1080p | 45−50 | 95−100 |
QHD / 1440p | 24−27 | 50−55 |
4K / 2160p | − | 30−33 |
high / 768p | 75−80 | 130−140 |
The average gaming FPS of Radeon Pro W5500M in Counter-Strike: Global Offensive is 75% more, than Radeon 630. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 35−40 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of Radeon Pro W5500M in Cyberpunk 2077 is 4% more, than Radeon 630. | ||
low / 768p | 75−80 | 100−110 |
medium / 768p | 55−60 | 90−95 |
ultra / 1080p | 30−33 | 60−65 |
The average gaming FPS of Radeon Pro W5500M in Dota 2 is 56% more, than Radeon 630. | ||
high / 1080p | 4−5 | 16−18 |
ultra / 1080p | 4−5 | 14−16 |
4K / 2160p | 1−2 | 6−7 |
low / 720p | 14−16 | 35−40 |
medium / 1080p | 5−6 | 18−20 |
The average gaming FPS of Radeon Pro W5500M in Far Cry 5 is 216% more, than Radeon 630. | ||
high / 1080p | 12−14 | 24−27 |
ultra / 1080p | 7−8 | 18−20 |
QHD / 1440p | 4−5 | 16−18 |
low / 720p | 55−60 | 95−100 |
medium / 1080p | 16−18 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in Fortnite is 121% more, than Radeon 630. | ||
high / 1080p | 7−8 | 24−27 |
ultra / 1080p | 6−7 | 18−20 |
QHD / 1440p | 0−1 | 8−9 |
low / 720p | 21−24 | 50−55 |
medium / 1080p | 10−11 | 27−30 |
The average gaming FPS of Radeon Pro W5500M in Forza Horizon 4 is 181% more, than Radeon 630. | ||
low / 768p | 50−55 | 80−85 |
medium / 768p | − | 70−75 |
high / 1080p | 9−10 | 27−30 |
ultra / 1080p | 4−5 | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
medium / 720p | 40−45 | − |
The average gaming FPS of Radeon Pro W5500M in Grand Theft Auto V is 86% more, than Radeon 630. | ||
high / 1080p | 2−3 | 9−10 |
ultra / 1080p | 0−1 | 7−8 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | 4−5 | 12−14 |
The average gaming FPS of Radeon Pro W5500M in Metro Exodus is 240% more, than Radeon 630. | ||
low / 768p | 85−90 | 110−120 |
high / 1080p | 70−75 | − |
ultra / 1080p | − | 100−110 |
medium / 1080p | − | 100−110 |
The average gaming FPS of Radeon Pro W5500M in Minecraft is 32% more, than Radeon 630. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 12−14 | 16−18 |
low / 720p | 30−33 | 55−60 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of Radeon Pro W5500M in PLAYERUNKNOWN'S BATTLEGROUNDS is 73% more, than Radeon 630. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 4−5 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of Radeon Pro W5500M in Red Dead Redemption 2 is 142% more, than Radeon 630. | ||
low / 768p | 18−20 | 50−55 |
medium / 768p | 12−14 | 30−35 |
high / 1080p | 6−7 | 18−20 |
ultra / 1080p | 4−5 | 10−11 |
4K / 2160p | 1−2 | 8−9 |
The average gaming FPS of Radeon Pro W5500M in The Witcher 3: Wild Hunt is 200% more, than Radeon 630. | ||
low / 768p | 70−75 | 100−110 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 16−18 | 30−35 |
high / 768p | 30−35 | 50−55 |
The average gaming FPS of Radeon Pro W5500M in World of Tanks is 53% more, than Radeon 630. |
Full Specs
Radeon 630 | Radeon Pro W5500M | |
Architecture | GCN 1.0 | RDNA 1.0 |
Code name | Lexa | Navi 14 |
Type | Laptop | Workstation |
Release date | 12 August 2019 | 10 February 2020 |
Pipelines | 512 | 1408 |
Boost Clock | 1219 MHz | 1450 MHz |
Transistor count | 2,200 million | 6,400 million |
Manufacturing process technology | 14 nm | 7 nm |
Texture fill rate | 127.6 | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 6000 MHz | 12000 MHz |
Memory bandwidth | 192.0 GB/s | |
Shared memory | - | |
DirectX | DirectX 12, Shader 5.0 | 12 (12_1) |
Shader Model | 6.5 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | + | 1.2.131 |
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