GeForce MX330 vs Radeon E6760
In this comparison between GeForce MX330 and Radeon E6760 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX330 will be the best choice, for others Radeon E6760 will be their preference. Study the comparison tables below and make your choice.
Radeon E6760
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon E6760 | |
Power consumption (TDP) | 10 Watt | 45 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | |
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- Radeon E6760 has 350% more power consumption, than GeForce MX330.
- GeForce MX330 is connected by PCIe 3.0 x16, and Radeon E6760 uses MXM-A (3.0) interface.
- GeForce MX330 has 1 GB more memory, than Radeon E6760.
- GeForce MX330 is used in Laptops, and Radeon E6760 - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon E6760 - with TeraScale 2.
- Core clock speed of GeForce MX330 is 931 MHz higher, than Radeon E6760.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon E6760 - by 40 nm process technology.
- Memory clock speed of GeForce MX330 is 3800 MHz higher, than Radeon E6760.
Game benchmarks
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 8−9 | 0−1 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 27−30 | 12−14 |
medium / 1080p | 16−18 | 3−4 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 233% more, than Radeon E6760. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 4−5 |
QHD / 1440p | 5−6 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 45−50 | 14−16 |
medium / 1080p | 24−27 | 6−7 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 275% more, than Radeon E6760. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon E6760 in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 200−210 | 120−130 |
medium / 768p | 170−180 | 90−95 |
ultra / 1080p | 90−95 | 35−40 |
QHD / 1440p | 50−55 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 130−140 | 65−70 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 91% more, than Radeon E6760. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 35−40 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 6% more, than Radeon E6760. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 90−95 | 45−50 |
ultra / 1080p | 60−65 | 20−22 |
The average gaming FPS of GeForce MX330 in Dota 2 is 79% more, than Radeon E6760. | ||
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 14−16 | 2−3 |
4K / 2160p | 5−6 | 2−3 |
low / 720p | 35−40 | 10−12 |
medium / 1080p | 16−18 | 3−4 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 350% more, than Radeon E6760. | ||
high / 1080p | 21−24 | 10−11 |
ultra / 1080p | 18−20 | 5−6 |
QHD / 1440p | 16−18 | 3−4 |
low / 720p | 90−95 | 50−55 |
medium / 1080p | 45−50 | 10−11 |
The average gaming FPS of GeForce MX330 in Fortnite is 143% more, than Radeon E6760. | ||
high / 1080p | 24−27 | 5−6 |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 8−9 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 45−50 | 16−18 |
medium / 1080p | 24−27 | 8−9 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 225% more, than Radeon E6760. | ||
low / 768p | 80−85 | 45−50 |
medium / 768p | 70−75 | − |
high / 1080p | 27−30 | 4−5 |
ultra / 1080p | 10−12 | 2−3 |
QHD / 1440p | 2−3 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 122% more, than Radeon E6760. | ||
high / 1080p | 9−10 | 1−2 |
ultra / 1080p | 7−8 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 27−30 | 4−5 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 466% more, than Radeon E6760. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 100−110 | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GeForce MX330 in Minecraft is 28% more, than Radeon E6760. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 50−55 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 66% more, than Radeon E6760. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 24−27 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 316% more, than Radeon E6760. | ||
low / 768p | 50−55 | 9−10 |
medium / 768p | 30−35 | 8−9 |
high / 1080p | 16−18 | 4−5 |
ultra / 1080p | 10−11 | 3−4 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 380% more, than Radeon E6760. | ||
low / 768p | 100−105 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 30−35 | 12−14 |
high / 768p | 50−55 | 30−35 |
The average gaming FPS of GeForce MX330 in World of Tanks is 63% more, than Radeon E6760. |
Full Specs
GeForce MX330 | Radeon E6760 | |
Architecture | Pascal | TeraScale 2 |
Code name | N17S-LP / N17S-G3 | Turks |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 2 May 2011 |
Pipelines | 384 | 480 |
Core clock speed | 1531 MHz | 600 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 1,800 million | 716 million |
Manufacturing process technology | 16 nm | 40 nm |
Texture fill rate | 38.26 | 14.40 |
Floating-point performance | 576.0 gflops | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 7000 MHz | 3200 MHz |
Memory bandwidth | 48.06 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.0 |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.6 | 4.3 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | |
CUDA | 6.1 | |
Bitcoin / BTC (SHA256) | 52 Mh/s | |
Optimus | + | |
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