GRID K520 vs Radeon E6760

If you are going to buy a new graphics card and are choosing between GRID K520 and Radeon E6760, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K520 stacks up against Radeon E6760, check out specs charts below.
GRID K520
Radeon E6760

Main Specs

  GRID K520 Radeon E6760
Power consumption (TDP) 225 Watt 45 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Supplementary power connectors 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 1 GB
Display Connectors No outputs
 
  • GRID K520 has 400% more power consumption, than Radeon E6760.
  • GRID K520 is connected by PCIe 3.0 x16, and Radeon E6760 uses MXM-A (3.0) interface.
  • GRID K520 has 3 GB more memory, than Radeon E6760.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon E6760 - with TeraScale 2.
  • Core clock speed of GRID K520 is 145 MHz higher, than Radeon E6760.
  • GRID K520 is manufactured by 28 nm process technology, and Radeon E6760 - by 40 nm process technology.
  • Memory clock speed of GRID K520 is 1800 MHz higher, than Radeon E6760.

Game benchmarks

high / 1080p 16−18 2−3
ultra / 1080p 9−10 0−1
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 30−35 12−14
medium / 1080p 20−22 3−4
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 283% more, than Radeon E6760.

Full Specs

  GRID K520 Radeon E6760
Architecture Kepler TeraScale 2
Code name GK104 Turks
Type Workstation Desktop
Release date 23 July 2013 2 May 2011
Pipelines 1536 480
Core clock speed 745 MHz 600 MHz
Transistor count 3,540 million 716 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 14.40
Floating-point performance 2x 2,448 gflops 576.0 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 3200 MHz
Memory bandwidth 160.0 GB/s 51.2 GB/s
DirectX 12 (11_0) 11.0
Shader Model 5.1 5.0
OpenGL 4.6 4.3
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 76 Mh/s 52 Mh/s