Radeon E6760 vs UHD Graphics 630

When choosing between Radeon E6760 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon E6760 and UHD Graphics 630.
Radeon E6760
UHD Graphics 630

Main Specs

  Radeon E6760 UHD Graphics 630
Power consumption (TDP) 45 Watt 15 Watt
Interface MXM-A (3.0) PCIe 3.0 x1
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs
 
  • Radeon E6760 has 200% more power consumption, than UHD Graphics 630.
  • Radeon E6760 is connected by MXM-A (3.0), and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon E6760 is build with TeraScale 2 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Radeon E6760 is 300 MHz higher, than UHD Graphics 630.
  • Radeon E6760 is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 3−4 5−6
The average gaming FPS of UHD Graphics 630 in Assassin's Creed Odyssey is 33% more, than Radeon E6760.

Full Specs

  Radeon E6760 UHD Graphics 630
Architecture TeraScale 2 Gen. 9.5
Code name Turks Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 2 May 2011 1 October 2017
Pipelines 480 24
Core clock speed 600 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 716 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 14.40 26.45
Floating-point performance 576.0 gflops 460.8 gflops
Memory bus width 128 Bit 64/128 Bit
Memory clock speed 3200 MHz
Memory bandwidth 51.2 GB/s
Shared memory +
DirectX 11.0 12 (12_1)
Shader Model 5.0 6.5
OpenGL 4.3 4.6
OpenCL 1.2 2.1
Vulkan 1.1.103
Bitcoin / BTC (SHA256) 52 Mh/s
Quick Sync +