GeForce GTX 1650 Ti vs Radeon HD 4770
In this comparison between GeForce GTX 1650 Ti and Radeon HD 4770 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 1650 Ti will be the best choice, for others Radeon HD 4770 will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 1650 Ti
Radeon HD 4770
Main Specs
GeForce GTX 1650 Ti | Radeon HD 4770 | |
Power consumption (TDP) | 75 Watt | 80 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 512 MB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 2x DVI, 1x S-Video |
- Radeon HD 4770 has 6% more power consumption, than GeForce GTX 1650 Ti.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon HD 4770 uses PCIe 2.0 x16 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon HD 4770 - with TeraScale.
- Core clock speed of GeForce GTX 1650 Ti is 780 MHz higher, than Radeon HD 4770.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon HD 4770 - by 40 nm process technology.
- GeForce GTX 1650 Ti is 26 mm longer, than Radeon HD 4770.
- Memory clock speed of GeForce GTX 1650 Ti is 4800 MHz higher, than Radeon HD 4770.
Game benchmarks
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 10−12 |
medium / 1080p | 45−50 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 900% more, than Radeon HD 4770. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 3−4 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 12−14 |
medium / 1080p | 65−70 | 4−5 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 1014% more, than Radeon HD 4770. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Radeon HD 4770 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 110−120 |
medium / 768p | 220−230 | 85−90 |
ultra / 1080p | 190−200 | 35−40 |
QHD / 1440p | 120−130 | − |
4K / 2160p | 75−80 | 10−11 |
high / 768p | 210−220 | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 211% more, than Radeon HD 4770. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 14−16 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1650 Ti and Radeon HD 4770 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 150% more, than Radeon HD 4770. | ||
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 10−11 |
medium / 1080p | 50−55 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1400% more, than Radeon HD 4770. | ||
high / 1080p | 65−70 | − |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 1−2 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 45−50 |
medium / 1080p | 120−130 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 573% more, than Radeon HD 4770. | ||
high / 1080p | 65−70 | 3−4 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 14−16 |
medium / 1080p | 70−75 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 962% more, than Radeon HD 4770. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 3−4 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 437% more, than Radeon HD 4770. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 3−4 |
medium / 1080p | 35−40 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 2250% more, than Radeon HD 4770. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than Radeon HD 4770. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than Radeon HD 4770. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 3−4 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 4−5 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 1025% more, than Radeon HD 4770. | ||
low / 768p | 140−150 | 8−9 |
medium / 768p | 90−95 | 7−8 |
high / 1080p | 50−55 | 3−4 |
ultra / 1080p | 27−30 | 3−4 |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1480% more, than Radeon HD 4770. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 12−14 |
high / 768p | − | 30−33 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 70% more, than Radeon HD 4770. |
Full Specs
GeForce GTX 1650 Ti | Radeon HD 4770 | |
Architecture | Turing | TeraScale |
Code name | TU117 | RV740 |
Type | Desktop | Desktop |
Release date | no data | 28 April 2009 |
Pipelines | 1024 | 640 |
Core clock speed | 1530 MHz | 750 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 826 million |
Manufacturing process technology | 12 nm | 40 nm |
Texture fill rate | 24.00 | |
Floating-point performance | 960.0 gflops | |
Length | 229 mm | 203 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 3200 MHz |
Memory bandwidth | 51.2 GB/s | |
DirectX | 12_1 | 10.1 (10_1) |
Shader Model | 4.1 | |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.1 | |
Vulkan | N/A | |
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