GeForce GT 740A vs Radeon HD 4810

If you are going to buy a new graphics card and are choosing between GeForce GT 740A and Radeon HD 4810, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 740A stacks up against Radeon HD 4810, check out specs charts below.
GeForce GT 740A
Radeon HD 4810

Main Specs

  GeForce GT 740A Radeon HD 4810
Power consumption (TDP) 33 Watt 95 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 512 MB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • Radeon HD 4810 has 187% more power consumption, than GeForce GT 740A.
  • GeForce GT 740A is connected by PCIe 3.0 x8, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
  • Radeon HD 4810 has 510 GB more memory, than GeForce GT 740A.
  • Both cards are used in Desktops.
  • GeForce GT 740A is build with Kepler 2.0 architecture, and Radeon HD 4810 - with TeraScale.
  • Core clock speed of GeForce GT 740A is 355 MHz higher, than Radeon HD 4810.
  • GeForce GT 740A is manufactured by 28 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
  • Memory clock speed of Radeon HD 4810 is 1800 MHz higher, than GeForce GT 740A.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
GeForce GT 740A and Radeon HD 4810 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GT 740A Radeon HD 4810
Architecture Kepler 2.0 TeraScale
Code name GK208 RV770
Type Desktop Desktop
Release date 26 August 2013 28 May 2009
Pipelines 384 640
Core clock speed 980 MHz 625 MHz
Transistor count 915 million 956 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 31.36 20.00
Floating-point performance 752.6 gflops 800.0 gflops
Length 246 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 3600 MHz
Memory bandwidth 14.4 GB/s 57.6 GB/s
DirectX 12 (11_0) 10.1 (10_1)
Shader Model 5.1 4.1
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.5