GeForce GTX 1050 mobile vs Radeon HD 4810
When choosing between GeForce GTX 1050 mobile and Radeon HD 4810, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1050 mobile and Radeon HD 4810.
Radeon HD 4810
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GeForce GTX 1050 mobile is a Laptop Graphics Card
Note: GeForce GTX 1050 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 1050 mobile here:
Main Specs
GeForce GTX 1050 mobile | Radeon HD 4810 | |
Power consumption (TDP) | 75 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4810 has 26% more power consumption, than GeForce GTX 1050 mobile.
- GeForce GTX 1050 mobile is connected by PCIe 3.0 x16, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
- Radeon HD 4810 has 508 GB more memory, than GeForce GTX 1050 mobile.
- GeForce GTX 1050 mobile is used in Laptops, and Radeon HD 4810 - in Desktops.
- GeForce GTX 1050 mobile is build with Pascal architecture, and Radeon HD 4810 - with TeraScale.
- Core clock speed of GeForce GTX 1050 mobile is 729 MHz higher, than Radeon HD 4810.
- GeForce GTX 1050 mobile is manufactured by 14 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 1050 mobile is 3408 MHz higher, than Radeon HD 4810.
Game benchmarks
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 1−2 |
medium / 1080p | 27−30 | 0−1 |
The average gaming FPS of GeForce GTX 1050 mobile in Assassin's Creed Odyssey is 4100% more, than Radeon HD 4810. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 9−10 | − |
low / 720p | 75−80 | 0−1 |
medium / 1080p | 40−45 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1050 mobile and Radeon HD 4810 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 60−65 |
medium / 768p | 210−220 | 27−30 |
ultra / 1080p | 130−140 | 7−8 |
QHD / 1440p | 100−110 | − |
4K / 2160p | 55−60 | − |
high / 768p | 180−190 | 16−18 |
The average gaming FPS of GeForce GTX 1050 mobile in Counter-Strike: Global Offensive is 585% more, than Radeon HD 4810. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 55−60 | 0−1 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1050 mobile and Radeon HD 4810 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 85−90 | 0−1 |
The average gaming FPS of GeForce GTX 1050 mobile in Dota 2 is 313% more, than Radeon HD 4810. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 21−24 | − |
4K / 2160p | 9−10 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 30−35 | − |
high / 1080p | 35−40 | − |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 130−140 | 21−24 |
medium / 1080p | 80−85 | 0−1 |
The average gaming FPS of GeForce GTX 1050 mobile in Fortnite is 513% more, than Radeon HD 4810. | ||
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 14−16 | − |
low / 720p | 75−80 | 0−1 |
medium / 1080p | 40−45 | 0−1 |
low / 768p | 110−120 | 18−20 |
medium / 768p | 100−110 | − |
high / 1080p | 45−50 | 0−1 |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 9−10 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 1050 mobile in Grand Theft Auto V is 505% more, than Radeon HD 4810. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 10−12 | − |
4K / 2160p | 4−5 | − |
low / 720p | 45−50 | 0−1 |
medium / 1080p | 20−22 | − |
low / 768p | 120−130 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce GTX 1050 mobile in Minecraft is 62% more, than Radeon HD 4810. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 75−80 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 1050 mobile in PLAYERUNKNOWN'S BATTLEGROUNDS is 862% more, than Radeon HD 4810. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 3−4 | − |
4K / 2160p | 2−3 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
low / 768p | 80−85 | 0−1 |
medium / 768p | 50−55 | − |
high / 1080p | 27−30 | − |
ultra / 1080p | 16−18 | − |
4K / 2160p | 9−10 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 40−45 | 0−1 |
high / 768p | 55−60 | 12−14 |
The average gaming FPS of GeForce GTX 1050 mobile in World of Tanks is 180% more, than Radeon HD 4810. |
Full Specs
GeForce GTX 1050 mobile | Radeon HD 4810 | |
Architecture | Pascal | TeraScale |
Code name | GP107B | RV770 |
Type | Laptop | Desktop |
Release date | 3 January 2017 | 28 May 2009 |
Pipelines | 640 | 640 |
Core clock speed | 1354 MHz | 625 MHz |
Boost Clock | 1493 MHz | |
Transistor count | 3,300 million | 956 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 59.72 | 20.00 |
Floating-point performance | 800.0 gflops | |
Length | 246 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 7008 MHz | 3600 MHz |
Memory bandwidth | 112 GB/s | 57.6 GB/s |
Shared memory | - | |
G-SYNC support | + | |
DirectX | 12 (12_1) | 10.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | + | |
CUDA cores | 640 | |
Bus support | PCIe 3.0 | |
Multi monitor support | + | |
HDCP | 2.2 | |
Laptop size | large | |
GameStream | + | |
GPU Boost | 3.0 | |
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