GeForce GTX 660 vs Radeon HD 4810

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 660 and Radeon HD 4810. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 660 and Radeon HD 4810. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 660 Radeon HD 4810
Power consumption (TDP) 140 Watt 95 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors One 6-pin 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 512 MB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort 2x DVI, 1x S-Video
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  • GeForce GTX 660 has 47% more power consumption, than Radeon HD 4810.
  • GeForce GTX 660 is connected by PCIe 3.0 x16, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
  • Radeon HD 4810 has 510 GB more memory, than GeForce GTX 660.
  • Both cards are used in Desktops.
  • GeForce GTX 660 is build with Kepler architecture, and Radeon HD 4810 - with TeraScale.
  • Core clock speed of GeForce GTX 660 is 355 MHz higher, than Radeon HD 4810.
  • GeForce GTX 660 is manufactured by 28 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
  • Radeon HD 4810 is 237 mm longer, than GeForce GTX 660.
  • Memory clock speed of Radeon HD 4810 is 3594 MHz higher, than GeForce GTX 660.

Game benchmarks

high / 1080p 20−22 0−1
ultra / 1080p 12−14
QHD / 1440p 6−7 0−1
4K / 2160p 5−6
low / 720p 40−45 1−2
medium / 1080p 24−27 0−1
The average gaming FPS of GeForce GTX 660 in Assassin's Creed Odyssey is 4100% more, than Radeon HD 4810.

Full Specs

  GeForce GTX 660 Radeon HD 4810
Architecture Kepler TeraScale
Code name GK106 RV770
Type Desktop Desktop
Release date 6 September 2012 28 May 2009
Pipelines 960 640
Core clock speed 980 MHz 625 MHz
Boost Clock 1033 MHz
Transistor count 2,540 million 956 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 78.4 billion/sec 20.00
Floating-point performance 1,981 gflops 800.0 gflops
Length 9.5" (24.1 cm) 246 mm
Memory bus width 192-bit GDDR5 128 Bit
Memory clock speed 6.0 GB/s 3600 MHz
Memory bandwidth 144.2 GB/s 57.6 GB/s
DirectX 12 (11_0) 10.1 (10_1)
Shader Model 5.1 4.1
OpenGL 4.3 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA +
CUDA cores 960
Bus support PCI Express 3.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support 4 displays
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
3D Vision +
Bitcoin / BTC (SHA256) 66 Mh/s
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