GRID K520 vs Radeon HD 4810
If you are going to buy a new graphics card and are choosing between GRID K520 and Radeon HD 4810, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K520 stacks up against Radeon HD 4810, check out specs charts below.
GRID K520
Radeon HD 4810
Main Specs
GRID K520 | Radeon HD 4810 | |
Power consumption (TDP) | 225 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 8-pin | 1x 6-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
- GRID K520 has 136% more power consumption, than Radeon HD 4810.
- GRID K520 is connected by PCIe 3.0 x16, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
- Radeon HD 4810 has 508 GB more memory, than GRID K520.
- Both cards are used in Desktops.
- GRID K520 is build with Kepler architecture, and Radeon HD 4810 - with TeraScale.
- Core clock speed of GRID K520 is 120 MHz higher, than Radeon HD 4810.
- GRID K520 is manufactured by 28 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- GRID K520 is 21 mm longer, than Radeon HD 4810.
- Memory clock speed of GRID K520 is 1400 MHz higher, than Radeon HD 4810.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 1−2 |
medium / 1080p | 20−22 | 0−1 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 3100% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4810 in Call of Duty: Warzone is 10% more, than GRID K520. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 100−110 | 7−8 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | − |
high / 768p | 140−150 | 16−18 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 478% more, than Radeon HD 4810. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4810 in Cyberpunk 2077 is 15% more, than GRID K520. | ||
low / 768p | 110−120 | 45−50 |
medium / 768p | 95−100 | 10−11 |
ultra / 1080p | 65−70 | 0−1 |
The average gaming FPS of GRID K520 in Dota 2 is 265% more, than Radeon HD 4810. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 55−60 | 0−1 |
The average gaming FPS of GRID K520 in Fortnite is 377% more, than Radeon HD 4810. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 30−35 | 0−1 |
low / 768p | 90−95 | 18−20 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 384% more, than Radeon HD 4810. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 3−4 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 110−120 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K520 in Minecraft is 49% more, than Radeon HD 4810. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 60−65 | 8−9 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 675% more, than Radeon HD 4810. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 60−65 | 0−1 |
medium / 768p | 35−40 | − |
high / 1080p | 20−22 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 35−40 | 0−1 |
high / 768p | 55−60 | 12−14 |
The average gaming FPS of GRID K520 in World of Tanks is 200% more, than Radeon HD 4810. |
Full Specs
GRID K520 | Radeon HD 4810 | |
Architecture | Kepler | TeraScale |
Code name | GK104 | RV770 |
Type | Workstation | Desktop |
Release date | 23 July 2013 | 28 May 2009 |
Pipelines | 1536 | 640 |
Core clock speed | 745 MHz | 625 MHz |
Transistor count | 3,540 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 95.36 | 20.00 |
Floating-point performance | 2x 2,448 gflops | 800.0 gflops |
Length | 267 mm | 246 mm |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5000 MHz | 3600 MHz |
Memory bandwidth | 160.0 GB/s | 57.6 GB/s |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |