Radeon HD 4810 vs Radeon R8 M365DX
If you are going to buy a new graphics card and are choosing between Radeon HD 4810 and Radeon R8 M365DX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 4810 stacks up against Radeon R8 M365DX, check out specs charts below.
Radeon HD 4810
Radeon R8 M365DX is a Laptop Graphics Card
Note: Radeon R8 M365DX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon R8 M365DX here:
Main Specs
Radeon HD 4810 | Radeon R8 M365DX | |
Power consumption (TDP) | 95 Watt | |
Interface | PCIe 2.0 x16 | IGP |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 512 MB | |
Display Connectors | 2x DVI, 1x S-Video | No outputs |
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- Radeon HD 4810 is connected by PCIe 2.0 x16, and Radeon R8 M365DX uses IGP interface.
- Radeon HD 4810 is used in Desktops, and Radeon R8 M365DX - in Laptops.
- Radeon HD 4810 is build with TeraScale architecture, and Radeon R8 M365DX - with GCN.
- Core clock speed of Radeon R8 M365DX is 95 MHz higher, than Radeon HD 4810.
- Radeon HD 4810 is manufactured by 55 nm process technology, and Radeon R8 M365DX - by 28 nm process technology.
- Memory clock speed of Radeon HD 4810 is 2800 MHz higher, than Radeon R8 M365DX.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
Radeon HD 4810 and Radeon R8 M365DX have the same average FPS in World of Tanks. |
Full Specs
Radeon HD 4810 | Radeon R8 M365DX | |
Architecture | TeraScale | GCN |
Code name | RV770 | Meso |
Type | Desktop | Laptop |
Release date | 28 May 2009 | 3 June 2015 |
Pipelines | 640 | 768 |
Core clock speed | 625 MHz | 720 / 1125 MHz |
Boost Clock | 1125 MHz | |
Transistor count | 956 million | 1,550 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 20.00 | 27.00 |
Floating-point performance | 800.0 gflops | |
Length | 246 mm | |
Memory bus width | 128 Bit | 128 + 64 Bit |
Memory clock speed | 3600 MHz | 800 / 1000 MHz |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | |
DirectX | 10.1 (10_1) | 12 (12_0) |
Shader Model | 4.1 | 6.0 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
Laptop size | medium sized | |
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