FireStream 9270 vs Radeon HD 4830

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9270 and Radeon HD 4830. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9270 and Radeon HD 4830. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9270
Radeon HD 4830

Main Specs

  FireStream 9270 Radeon HD 4830
Power consumption (TDP) 160 Watt 95 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 2 GB 512 MB
Display Connectors 1x DVI 2x DVI, 1x S-Video
 
  • FireStream 9270 has 68% more power consumption, than Radeon HD 4830.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • Radeon HD 4830 has 510 GB more memory, than FireStream 9270.
  • Both cards are used in Desktops.
  • FireStream 9270 and Radeon HD 4830 are build with TeraScale architecture.
  • Core clock speed of FireStream 9270 is 175 MHz higher, than Radeon HD 4830.
  • FireStream 9270 and Radeon HD 4830 are manufactured by 55 nm process technology.
  • Memory clock speed of FireStream 9270 is 1800 MHz higher, than Radeon HD 4830.

Game benchmarks

high / 1080p 5−6 0−1
ultra / 1080p 2−3 0−1
QHD / 1440p 2−3 0−1
low / 720p 14−16 10−12
medium / 1080p 7−8 2−3
The average gaming FPS of FireStream 9270 in Assassin's Creed Odyssey is 83% more, than Radeon HD 4830.

Full Specs

  FireStream 9270 Radeon HD 4830
Architecture TeraScale TeraScale
Code name RV770 RV770
Type Desktop Desktop
Release date 13 November 2008 21 October 2008
Pipelines 800 640
Core clock speed 750 MHz 575 MHz
Transistor count 956 million 956 million
Manufacturing process technology 55 nm 55 nm
Texture fill rate 30.00 18.40
Floating-point performance 1,200.0 gflops 736.0 gflops
Length 246 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 3600 MHz 1800 MHz
Memory bandwidth 115.2 GB/s 57.6 GB/s
DirectX 10.1 (10_1) 10.1 (10_1)
Shader Model 4.1 4.1
OpenGL 3.3 3.3
OpenCL 1.1 1.1
Vulkan N/A N/A