GeForce 920A vs Radeon HD 4830

Find out if it is worth upgrading your current GPU setup by comparing GeForce 920A and Radeon HD 4830. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 920A and Radeon HD 4830. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 920A
Radeon HD 4830

Main Specs

  GeForce 920A Radeon HD 4830
Power consumption (TDP) 33 Watt 95 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 512 MB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • Radeon HD 4830 has 187% more power consumption, than GeForce 920A.
  • GeForce 920A is connected by PCIe 3.0 x8, and Radeon HD 4830 uses PCIe 2.0 x16 interface.
  • Radeon HD 4830 has 510 GB more memory, than GeForce 920A.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon HD 4830 - with TeraScale.
  • Core clock speed of GeForce 920A is 379 MHz higher, than Radeon HD 4830.
  • GeForce 920A is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
  • Memory clock speed of GeForce 920A is 202 MHz higher, than Radeon HD 4830.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 10−12
medium / 1080p 0−1 2−3
The average gaming FPS of Radeon HD 4830 in Assassin's Creed Odyssey is 1000% more, than GeForce 920A.

Full Specs

  GeForce 920A Radeon HD 4830
Architecture Kepler 2.0 TeraScale
Code name GK208B RV770
Type Desktop Desktop
Release date 13 March 2015 21 October 2008
Pipelines 384 640
Core clock speed 954 MHz 575 MHz
Transistor count 915 million 956 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 30.53 18.40
Floating-point performance 441.6 gflops 736.0 gflops
Length 246 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 1800 MHz
Memory bandwidth 16.02 GB/s 57.6 GB/s
DirectX 12 (11_0) 10.1 (10_1)
Shader Model 5.1 4.1
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.5