GeForce GTX 460 768MB vs Radeon HD 4830

If you are going to buy a new graphics card and are choosing between GeForce GTX 460 768MB and Radeon HD 4830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 460 768MB stacks up against Radeon HD 4830, check out specs charts below.
GeForce GTX 460 768MB
Radeon HD 4830

Main Specs

  GeForce GTX 460 768MB Radeon HD 4830
Power consumption (TDP) 95 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 512 MB
Display Connectors 2x DVI, 1x S-Video
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon HD 4830 - with TeraScale.
  • Core clock speed of GeForce GTX 460 768MB is 100 MHz higher, than Radeon HD 4830.
  • Memory clock speed of GeForce GTX 460 768MB and Radeon HD 4830 is 1800 MHz.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8 0−1
QHD / 1440p 2−3 0−1
low / 720p 24−27 10−12
medium / 1080p 14−16 2−3
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 233% more, than Radeon HD 4830.

Full Specs

  GeForce GTX 460 768MB Radeon HD 4830
Architecture Fermi TeraScale
Code name RV770
Type Desktop Desktop
Release date no data 21 October 2008
Pipelines 336 640
Core clock speed 675 MHz 575 MHz
Transistor count 956 million
Manufacturing process technology 55 nm
Texture fill rate 18.40
Floating-point performance 736.0 gflops
Length 246 mm
Memory bus width 192 Bit 256 Bit
Memory clock speed 1800 MHz 1800 MHz
Memory bandwidth 57.6 GB/s
DirectX 11 10.1 (10_1)
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A