GeForce GTX 660M vs Radeon HD 4830
When comparing GeForce GTX 660M and Radeon HD 4830, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 660M and Radeon HD 4830 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 4830
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 660M | Radeon HD 4830 | |
Power consumption (TDP) | 50 Watt | 95 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4830 has 90% more power consumption, than GeForce GTX 660M.
- GeForce GTX 660M is connected by MXM-B (3.0), and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 510 GB more memory, than GeForce GTX 660M.
- GeForce GTX 660M is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce GTX 660M is build with Kepler architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce GTX 660M is 260 MHz higher, than Radeon HD 4830.
- GeForce GTX 660M is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 660M is 200 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 10−12 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of GeForce GTX 660M in Assassin's Creed Odyssey is 100% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of GeForce GTX 660M in Battlefield 5 is 166% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 6% more, than GeForce GTX 660M. | ||
low / 768p | 130−140 | 110−120 |
medium / 768p | 110−120 | 80−85 |
ultra / 1080p | 50−55 | 35−40 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 80−85 | 55−60 |
The average gaming FPS of GeForce GTX 660M in Counter-Strike: Global Offensive is 36% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4830 in Cyberpunk 2077 is 7% more, than GeForce GTX 660M. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 55−60 | 40−45 |
ultra / 1080p | 30−35 | 16−18 |
The average gaming FPS of GeForce GTX 660M in Dota 2 is 29% more, than Radeon HD 4830. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 9−10 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of GeForce GTX 660M in Far Cry 5 is 200% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 60−65 | 45−50 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GeForce GTX 660M in Fortnite is 63% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GTX 660M in Forza Horizon 4 is 142% more, than Radeon HD 4830. | ||
low / 768p | 50−55 | 40−45 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 660M in Grand Theft Auto V is 60% more, than Radeon HD 4830. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 2−3 |
medium / 1080p | 6−7 | − |
The average gaming FPS of GeForce GTX 660M in Metro Exodus is 300% more, than Radeon HD 4830. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 90−95 | 55−60 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce GTX 660M in Minecraft is 31% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 660M in PLAYERUNKNOWN'S BATTLEGROUNDS is 17% more, than Radeon HD 4830. | ||
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 3−4 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce GTX 660M in Red Dead Redemption 2 is 233% more, than Radeon HD 4830. | ||
low / 768p | 24−27 | 6−7 |
medium / 768p | 16−18 | 6−7 |
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 6−7 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce GTX 660M in The Witcher 3: Wild Hunt is 240% more, than Radeon HD 4830. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 45−50 | 35−40 |
ultra / 1080p | 18−20 | 12−14 |
high / 768p | 35−40 | 27−30 |
The average gaming FPS of GeForce GTX 660M in World of Tanks is 27% more, than Radeon HD 4830. |
Full Specs
GeForce GTX 660M | Radeon HD 4830 | |
Architecture | Kepler | TeraScale |
Code name | N13E-GE | RV770 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 21 October 2008 |
Pipelines | 384 | 640 |
Core clock speed | 835 MHz | 575 MHz |
Boost Clock | 950 MHz | |
Transistor count | 1,270 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 30.4 billion/sec | 18.40 |
Floating-point performance | 729.6 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 128bit | 256 Bit |
Memory clock speed | 2000 MHz | 1800 MHz |
Memory bandwidth | 64.0 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 API | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
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