GeForce GTX 675M SLI vs Radeon HD 4830
In this comparison between GeForce GTX 675M SLI and Radeon HD 4830 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 675M SLI will be the best choice, for others Radeon HD 4830 will be their preference. Study the comparison tables below and make your choice.
Radeon HD 4830
GeForce GTX 675M SLI is a Laptop Graphics Card
Note: GeForce GTX 675M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 675M SLI here:
Main Specs
GeForce GTX 675M SLI | Radeon HD 4830 | |
Power consumption (TDP) | 2x 100 Watt | 95 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 512 MB | |
Display Connectors | 2x DVI, 1x S-Video | |
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- Radeon HD 4830 has 4650% more power consumption, than GeForce GTX 675M SLI.
- GeForce GTX 675M SLI is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce GTX 675M SLI is build with Fermi architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce GTX 675M SLI is 45 MHz higher, than Radeon HD 4830.
- GeForce GTX 675M SLI is manufactured by 40 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 675M SLI is 1200 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 10−12 | 0−1 |
QHD / 1440p | 5−6 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 35−40 | 10−12 |
medium / 1080p | 24−27 | 2−3 |
The average gaming FPS of GeForce GTX 675M SLI in Assassin's Creed Odyssey is 416% more, than Radeon HD 4830. | ||
high / 1080p | 30−33 | − |
ultra / 1080p | 24−27 | 2−3 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 7−8 | − |
low / 720p | 60−65 | 10−12 |
medium / 1080p | 30−35 | 4−5 |
The average gaming FPS of GeForce GTX 675M SLI in Battlefield 5 is 566% more, than Radeon HD 4830. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 675M SLI and Radeon HD 4830 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 220−230 | 110−120 |
medium / 768p | 190−200 | 80−85 |
ultra / 1080p | 110−120 | 35−40 |
QHD / 1440p | 80−85 | − |
4K / 2160p | 40−45 | 9−10 |
high / 768p | 160−170 | 55−60 |
The average gaming FPS of GeForce GTX 675M SLI in Counter-Strike: Global Offensive is 146% more, than Radeon HD 4830. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 45−50 | 12−14 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 675M SLI in Cyberpunk 2077 is 25% more, than Radeon HD 4830. | ||
low / 768p | 110−120 | 70−75 |
medium / 768p | 100−110 | 40−45 |
ultra / 1080p | 75−80 | 16−18 |
The average gaming FPS of GeForce GTX 675M SLI in Dota 2 is 125% more, than Radeon HD 4830. | ||
high / 1080p | 21−24 | 1−2 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 18−20 | − |
4K / 2160p | 7−8 | 0−1 |
low / 720p | 50−55 | 9−10 |
medium / 1080p | 24−27 | 2−3 |
The average gaming FPS of GeForce GTX 675M SLI in Far Cry 5 is 725% more, than Radeon HD 4830. | ||
high / 1080p | 30−35 | − |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 14−16 | 1−2 |
low / 720p | 110−120 | 45−50 |
medium / 1080p | 65−70 | 6−7 |
The average gaming FPS of GeForce GTX 675M SLI in Fortnite is 266% more, than Radeon HD 4830. | ||
high / 1080p | 30−35 | 2−3 |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 12−14 | − |
low / 720p | 65−70 | 14−16 |
medium / 1080p | 35−40 | 5−6 |
The average gaming FPS of GeForce GTX 675M SLI in Forza Horizon 4 is 542% more, than Radeon HD 4830. | ||
low / 768p | 100−105 | 40−45 |
medium / 768p | 90−95 | − |
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 14−16 | 2−3 |
QHD / 1440p | 6−7 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 675M SLI in Grand Theft Auto V is 240% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 9−10 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 35−40 | 2−3 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce GTX 675M SLI in Metro Exodus is 1150% more, than Radeon HD 4830. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce GTX 675M SLI in Minecraft is 32% more, than Radeon HD 4830. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 65−70 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 675M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 94% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
4K / 2160p | 0−1 | − |
low / 720p | 35−40 | 3−4 |
medium / 1080p | 20−22 | − |
The average gaming FPS of GeForce GTX 675M SLI in Red Dead Redemption 2 is 700% more, than Radeon HD 4830. | ||
low / 768p | 70−75 | 6−7 |
medium / 768p | 40−45 | 6−7 |
high / 1080p | 24−27 | 3−4 |
ultra / 1080p | 12−14 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 675M SLI in The Witcher 3: Wild Hunt is 820% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 40−45 | 12−14 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce GTX 675M SLI in World of Tanks is 70% more, than Radeon HD 4830. |
Full Specs
GeForce GTX 675M SLI | Radeon HD 4830 | |
Architecture | Fermi | TeraScale |
Code name | N12E-GTX2 | RV770 |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 21 October 2008 |
Pipelines | 768 | 640 |
Core clock speed | 620 MHz | 575 MHz |
Transistor count | 956 million | |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 18.40 | |
Floating-point performance | 736.0 gflops | |
Length | 246 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 3000 MHz | 1800 MHz |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 10.1 (10_1) |
Shader Model | 4.1 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Optimus | + | |
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