GRID M6 8Q vs Radeon HD 4830

If you are going to buy a new graphics card and are choosing between GRID M6 8Q and Radeon HD 4830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID M6 8Q stacks up against Radeon HD 4830, check out specs charts below.
GRID M6 8Q
Radeon HD 4830

Main Specs

  GRID M6 8Q Radeon HD 4830
Power consumption (TDP) 100 Watt 95 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type GDDR5 GDDR3
Maximum RAM amount 8 GB 512 MB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • GRID M6 8Q has 5% more power consumption, than Radeon HD 4830.
  • GRID M6 8Q is connected by PCIe 3.0 x16, and Radeon HD 4830 uses PCIe 2.0 x16 interface.
  • Radeon HD 4830 has 504 GB more memory, than GRID M6 8Q.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Radeon HD 4830 - with TeraScale.
  • Core clock speed of GRID M6 8Q is 147 MHz higher, than Radeon HD 4830.
  • GRID M6 8Q is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
  • Memory clock speed of GRID M6 8Q is 3212 MHz higher, than Radeon HD 4830.

Game benchmarks

high / 1080p 18−20 0−1
ultra / 1080p 10−11 0−1
QHD / 1440p 5−6 0−1
4K / 2160p 4−5
low / 720p 35−40 10−12
medium / 1080p 21−24 2−3
The average gaming FPS of GRID M6 8Q in Assassin's Creed Odyssey is 400% more, than Radeon HD 4830.

Full Specs

  GRID M6 8Q Radeon HD 4830
Architecture Maxwell 2.0 TeraScale
Code name GM204 RV770
Type Workstation Desktop
Release date 30 August 2015 21 October 2008
Pipelines 1536 640
Core clock speed 722 MHz 575 MHz
Transistor count 5,200 million 956 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 69.31 18.40
Floating-point performance 2,218 gflops 736.0 gflops
Length 246 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5012 MHz 1800 MHz
Memory bandwidth 160.4 GB/s 57.6 GB/s
DirectX 12 (12_1) 10.1 (10_1)
Shader Model 6.4 4.1
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.2