Maxwell GPU Surface Book vs Radeon HD 4830
When choosing between Maxwell GPU Surface Book and Radeon HD 4830, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Maxwell GPU Surface Book and Radeon HD 4830.
Radeon HD 4830
Maxwell GPU Surface Book is a Laptop Graphics Card
Note: Maxwell GPU Surface Book is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Maxwell GPU Surface Book here:
Main Specs
Maxwell GPU Surface Book | Radeon HD 4830 | |
Power consumption (TDP) | 95 Watt | |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 512 MB |
Display Connectors | 2x DVI, 1x S-Video | |
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- Radeon HD 4830 has 511 GB more memory, than Maxwell GPU Surface Book.
- Maxwell GPU Surface Book is used in Laptops, and Radeon HD 4830 - in Desktops.
- Maxwell GPU Surface Book is build with Maxwell architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of Maxwell GPU Surface Book is 379 MHz higher, than Radeon HD 4830.
- Maxwell GPU Surface Book is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of Maxwell GPU Surface Book is 3212 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 10−12 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of Maxwell GPU Surface Book in Assassin's Creed Odyssey is 166% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of Maxwell GPU Surface Book in Battlefield 5 is 233% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 6% more, than Maxwell GPU Surface Book. | ||
low / 768p | 150−160 | 110−120 |
medium / 768p | 130−140 | 80−85 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 95−100 | 55−60 |
The average gaming FPS of Maxwell GPU Surface Book in Counter-Strike: Global Offensive is 60% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4830 in Cyberpunk 2077 is 2% more, than Maxwell GPU Surface Book. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 65−70 | 40−45 |
ultra / 1080p | 40−45 | 16−18 |
The average gaming FPS of Maxwell GPU Surface Book in Dota 2 is 47% more, than Radeon HD 4830. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of Maxwell GPU Surface Book in Far Cry 5 is 275% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 70−75 | 45−50 |
medium / 1080p | 30−33 | 6−7 |
The average gaming FPS of Maxwell GPU Surface Book in Fortnite is 105% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of Maxwell GPU Surface Book in Forza Horizon 4 is 200% more, than Radeon HD 4830. | ||
low / 768p | 60−65 | 40−45 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of Maxwell GPU Surface Book in Grand Theft Auto V is 93% more, than Radeon HD 4830. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 2−3 |
medium / 1080p | 8−9 | − |
The average gaming FPS of Maxwell GPU Surface Book in Metro Exodus is 450% more, than Radeon HD 4830. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 55−60 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Maxwell GPU Surface Book in Minecraft is 34% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Maxwell GPU Surface Book in PLAYERUNKNOWN'S BATTLEGROUNDS is 29% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 3−4 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Maxwell GPU Surface Book in Red Dead Redemption 2 is 300% more, than Radeon HD 4830. | ||
low / 768p | 30−35 | 6−7 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 10−12 | 3−4 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of Maxwell GPU Surface Book in The Witcher 3: Wild Hunt is 340% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of Maxwell GPU Surface Book in World of Tanks is 43% more, than Radeon HD 4830. |
Full Specs
Maxwell GPU Surface Book | Radeon HD 4830 | |
Architecture | Maxwell | TeraScale |
Code name | Surface Book | RV770 |
Type | Laptop | Desktop |
Release date | 1 October 2015 | 21 October 2008 |
Pipelines | 384 | 640 |
Core clock speed | 954 MHz | 575 MHz |
Boost Clock | 993 MHz | |
Transistor count | 956 million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 18.40 | |
Floating-point performance | 736.0 gflops | |
Length | 246 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 5012 MHz | 1800 MHz |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 12 (FL 11_0), Shader 5.0 | 10.1 (10_1) |
Shader Model | 4.1 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | |
Optimus | + | |
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