Quadro 5000M vs Radeon HD 4830
When comparing Quadro 5000M and Radeon HD 4830, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro 5000M and Radeon HD 4830 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 4830
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Quadro 5000M is a Laptop Graphics Card
Note: Quadro 5000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro 5000M here:
Main Specs
Quadro 5000M | Radeon HD 4830 | |
Power consumption (TDP) | 100 Watt | 95 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Quadro 5000M has 5% more power consumption, than Radeon HD 4830.
- Quadro 5000M is connected by MXM-B (3.0), and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 510 GB more memory, than Quadro 5000M.
- Quadro 5000M is used in Mobile workstations, and Radeon HD 4830 - in Desktops.
- Quadro 5000M is build with Fermi architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of Radeon HD 4830 is 170 MHz higher, than Quadro 5000M.
- Quadro 5000M is manufactured by 40 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of Radeon HD 4830 is 600 MHz higher, than Quadro 5000M.
Game benchmarks
high / 1080p | 10−11 | 0−1 |
ultra / 1080p | 6−7 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Quadro 5000M in Assassin's Creed Odyssey is 183% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 35−40 | 10−12 |
medium / 1080p | 18−20 | 4−5 |
The average gaming FPS of Quadro 5000M in Battlefield 5 is 283% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 10% more, than Quadro 5000M. | ||
low / 768p | 170−180 | 110−120 |
medium / 768p | 140−150 | 80−85 |
ultra / 1080p | 70−75 | 35−40 |
QHD / 1440p | 40−45 | − |
4K / 2160p | 30−33 | 9−10 |
high / 768p | 100−110 | 55−60 |
The average gaming FPS of Quadro 5000M in Counter-Strike: Global Offensive is 75% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 27−30 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
Quadro 5000M and Radeon HD 4830 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 75−80 | 40−45 |
ultra / 1080p | 45−50 | 16−18 |
The average gaming FPS of Quadro 5000M in Dota 2 is 68% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 10−12 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 27−30 | 9−10 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Quadro 5000M in Far Cry 5 is 350% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 75−80 | 45−50 |
medium / 1080p | 35−40 | 6−7 |
The average gaming FPS of Quadro 5000M in Fortnite is 126% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 20−22 | 5−6 |
The average gaming FPS of Quadro 5000M in Forza Horizon 4 is 257% more, than Radeon HD 4830. | ||
low / 768p | 65−70 | 40−45 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of Quadro 5000M in Grand Theft Auto V is 106% more, than Radeon HD 4830. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 5−6 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 2−3 |
medium / 1080p | 9−10 | − |
The average gaming FPS of Quadro 5000M in Metro Exodus is 500% more, than Radeon HD 4830. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Quadro 5000M in Minecraft is 20% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of Quadro 5000M in PLAYERUNKNOWN'S BATTLEGROUNDS is 41% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 3−4 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Quadro 5000M in Red Dead Redemption 2 is 333% more, than Radeon HD 4830. | ||
low / 768p | 35−40 | 6−7 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 8−9 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of Quadro 5000M in The Witcher 3: Wild Hunt is 380% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 45−50 | 27−30 |
The average gaming FPS of Quadro 5000M in World of Tanks is 45% more, than Radeon HD 4830. |
Full Specs
Quadro 5000M | Radeon HD 4830 | |
Architecture | Fermi | TeraScale |
Code name | Fermi | RV770 |
Type | Mobile workstation | Desktop |
Release date | 27 July 2010 | 21 October 2008 |
Pipelines | 320 | 640 |
Core clock speed | 405 MHz | 575 MHz |
Transistor count | 3,100 million | 956 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 16.20 | 18.40 |
Floating-point performance | 518.4 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1200 MHz | 1800 MHz |
Memory bandwidth | 76.8 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | |
Laptop size | large | |
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