Quadro 5010M vs Radeon HD 4830
When choosing between Quadro 5010M and Radeon HD 4830, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 5010M and Radeon HD 4830.
Radeon HD 4830
Quadro 5010M is a Laptop Graphics Card
Note: Quadro 5010M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro 5010M here:
Main Specs
Quadro 5010M | Radeon HD 4830 | |
Power consumption (TDP) | 100 Watt | 95 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 ECC | GDDR3 |
Maximum RAM amount | 4 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Quadro 5010M has 5% more power consumption, than Radeon HD 4830.
- Quadro 5010M is connected by MXM-B (3.0), and Radeon HD 4830 uses PCIe 2.0 x16 interface.
- Radeon HD 4830 has 508 GB more memory, than Quadro 5010M.
- Quadro 5010M is used in Mobile workstations, and Radeon HD 4830 - in Desktops.
- Quadro 5010M is build with Fermi architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of Radeon HD 4830 is 125 MHz higher, than Quadro 5010M.
- Quadro 5010M is manufactured by 40 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of Radeon HD 4830 is 500 MHz higher, than Quadro 5010M.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 6−7 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−12 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Quadro 5010M in Assassin's Creed Odyssey is 183% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 35−40 | 10−12 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of Quadro 5010M in Battlefield 5 is 283% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 10% more, than Quadro 5010M. | ||
low / 768p | 160−170 | 110−120 |
medium / 768p | 130−140 | 80−85 |
ultra / 1080p | 70−75 | 35−40 |
QHD / 1440p | 40−45 | − |
4K / 2160p | 30−33 | 9−10 |
high / 768p | 100−110 | 55−60 |
The average gaming FPS of Quadro 5010M in Counter-Strike: Global Offensive is 68% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 27−30 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
Quadro 5010M and Radeon HD 4830 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 70−75 | 40−45 |
ultra / 1080p | 45−50 | 16−18 |
The average gaming FPS of Quadro 5010M in Dota 2 is 59% more, than Radeon HD 4830. | ||
high / 1080p | 10−12 | 1−2 |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Quadro 5010M in Far Cry 5 is 300% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 75−80 | 45−50 |
medium / 1080p | 30−35 | 6−7 |
The average gaming FPS of Quadro 5010M in Fortnite is 115% more, than Radeon HD 4830. | ||
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 18−20 | 5−6 |
The average gaming FPS of Quadro 5010M in Forza Horizon 4 is 242% more, than Radeon HD 4830. | ||
low / 768p | 65−70 | 40−45 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of Quadro 5010M in Grand Theft Auto V is 106% more, than Radeon HD 4830. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 5−6 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 2−3 |
medium / 1080p | 8−9 | − |
The average gaming FPS of Quadro 5010M in Metro Exodus is 500% more, than Radeon HD 4830. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Quadro 5010M in Minecraft is 20% more, than Radeon HD 4830. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 24−27 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of Quadro 5010M in PLAYERUNKNOWN'S BATTLEGROUNDS is 41% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 3−4 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Quadro 5010M in Red Dead Redemption 2 is 333% more, than Radeon HD 4830. | ||
low / 768p | 35−40 | 6−7 |
medium / 768p | 21−24 | 6−7 |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 8−9 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of Quadro 5010M in The Witcher 3: Wild Hunt is 380% more, than Radeon HD 4830. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of Quadro 5010M in World of Tanks is 43% more, than Radeon HD 4830. |
Full Specs
Quadro 5010M | Radeon HD 4830 | |
Architecture | Fermi | TeraScale |
Code name | N12E-Q5 | RV770 |
Type | Mobile workstation | Desktop |
Release date | 22 February 2011 | 21 October 2008 |
Pipelines | 384 | 640 |
Core clock speed | 450 MHz | 575 MHz |
Transistor count | 3,000 million | 956 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 21.60 | 18.40 |
Floating-point performance | 691.2 gflops | 736.0 gflops |
Length | 246 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1300 MHz | 1800 MHz |
Memory bandwidth | 83.2 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | 2.0 | |
Laptop size | large | |
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