Qualcomm Adreno 680 vs Radeon HD 4830

When comparing Qualcomm Adreno 680 and Radeon HD 4830, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Qualcomm Adreno 680 and Radeon HD 4830 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Radeon HD 4830
Power consumption (TDP) 95 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR3
Maximum RAM amount 512 MB
Display Connectors 2x DVI, 1x S-Video
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  • Qualcomm Adreno 680 is used in Laptops, and Radeon HD 4830 - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Radeon HD 4830 - by 55 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 10−12
medium / 1080p 0−1 2−3
The average gaming FPS of Radeon HD 4830 in Assassin's Creed Odyssey is 1000% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Radeon HD 4830
Architecture TeraScale
Code name RV770
Type Laptop Desktop
Release date 6 December 2018 21 October 2008
Pipelines 640
Core clock speed 575 MHz
Transistor count 956 million
Manufacturing process technology 7 nm 55 nm
Texture fill rate 18.40
Floating-point performance 736.0 gflops
Length 246 mm
Memory bus width 256 Bit
Memory clock speed 1800 MHz
Memory bandwidth 57.6 GB/s
Shared memory +
DirectX DirectX 12 10.1 (10_1)
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
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