GeForce 830A vs Radeon HD 4850

Find out if it is worth upgrading your current GPU setup by comparing GeForce 830A and Radeon HD 4850. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 830A and Radeon HD 4850. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce 830A Radeon HD 4850
Power consumption (TDP) 33 Watt 110 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 512 MB
Display Connectors No outputs 2x DVI, 1x S-Video
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  • Radeon HD 4850 has 233% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and Radeon HD 4850 uses PCIe 2.0 x16 interface.
  • Radeon HD 4850 has 510 GB more memory, than GeForce 830A.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and Radeon HD 4850 - with Terascale 1.
  • Core clock speed of GeForce 830A is 457 MHz higher, than Radeon HD 4850.
  • GeForce 830A is manufactured by 28 nm process technology, and Radeon HD 4850 - by 55 nm process technology.
  • Memory clock speed of GeForce 830A is 807 MHz higher, than Radeon HD 4850.

Game benchmarks

high / 1080p 2−3 1−2
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 4−5 3−4
GeForce 830A and Radeon HD 4850 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce 830A Radeon HD 4850
Architecture Maxwell Terascale 1
Code name GM108 RV770
Type Desktop Desktop
Release date 22 July 2014 25 June 2008
Pipelines 256 800
Core clock speed 1082 MHz 625 MHz
Boost Clock 1150 MHz
Transistor count 956 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 18.40 25.00
Floating-point performance 588.8 gflops 1,000.0 gflops
Length 246 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 1800 MHz 993 MHz
Memory bandwidth 14.4 GB/s 63.55 GB/s
DirectX 12 (11_0) 10.1 (10_1)
Shader Model 5.1 4.1
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0
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