Radeon HD 4850 vs Radeon RX Vega 10

When choosing between Radeon HD 4850 and Radeon RX Vega 10, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 4850 and Radeon RX Vega 10.

Radeon RX Vega 10 is a Laptop Graphics Card

Note: Radeon RX Vega 10 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 10 here:

Main Specs

  Radeon HD 4850 Radeon RX Vega 10
Power consumption (TDP) 110 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR3
Maximum RAM amount 512 MB
Display Connectors 2x DVI, 1x S-Video
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  • Radeon HD 4850 is used in Desktops, and Radeon RX Vega 10 - in Laptops.
  • Radeon HD 4850 is build with Terascale 1 architecture, and Radeon RX Vega 10 - with Vega.
  • Radeon HD 4850 is manufactured by 55 nm process technology, and Radeon RX Vega 10 - by 14 nm process technology.

Game benchmarks

high / 1080p 1−2 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 16−18
medium / 1080p 3−4 8−9
The average gaming FPS of Radeon RX Vega 10 in Assassin's Creed Odyssey is 83% more, than Radeon HD 4850.

Full Specs

  Radeon HD 4850 Radeon RX Vega 10
Architecture Terascale 1 Vega
Code name RV770 Vega Raven Ridge
Type Desktop Laptop
Release date 25 June 2008 26 October 2017
Pipelines 800 640
Core clock speed 625 MHz
Boost Clock 1300 MHz
Transistor count 956 million
Manufacturing process technology 55 nm 14 nm
Texture fill rate 25.00
Floating-point performance 1,000.0 gflops
Length 246 mm
Memory bus width 256 Bit
Memory clock speed 993 MHz
Memory bandwidth 63.55 GB/s
Shared memory -
DirectX 10.1 (10_1) DirectX 12_1
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
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