FirePro V5800 vs Radeon HD 4850 X2
If you are going to buy a new graphics card and are choosing between FirePro V5800 and Radeon HD 4850 X2, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro V5800 stacks up against Radeon HD 4850 X2, check out specs charts below.
FirePro V5800
Radeon HD 4850 X2
Main Specs
FirePro V5800 | Radeon HD 4850 X2 | |
Power consumption (TDP) | 74 Watt | 250 Watt |
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 512 MB |
Display Connectors | 1x DVI, 2x DisplayPort | 4x DVI, 1x S-Video |
- Radeon HD 4850 X2 has 237% more power consumption, than FirePro V5800.
- Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
- Radeon HD 4850 X2 has 511 GB more memory, than FirePro V5800.
- Both cards are used in Desktops.
- FirePro V5800 is build with TeraScale 2 architecture, and Radeon HD 4850 X2 - with TeraScale.
- Core clock speed of FirePro V5800 is 65 MHz higher, than Radeon HD 4850 X2.
- FirePro V5800 is manufactured by 40 nm process technology, and Radeon HD 4850 X2 - by 55 nm process technology.
- Radeon HD 4850 X2 is 38 mm longer, than FirePro V5800.
- Memory clock speed of FirePro V5800 is 2010 MHz higher, than Radeon HD 4850 X2.
Game benchmarks
high / 1080p | 6−7 | 3−4 |
ultra / 1080p | 4−5 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 14−16 |
medium / 1080p | 7−8 | 5−6 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 33% more, than Radeon HD 4850 X2. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 9−10 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 10−12 | 8−9 |
The average gaming FPS of FirePro V5800 in Battlefield 5 is 27% more, than Radeon HD 4850 X2. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 30−35 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Call of Duty: Warzone is 17% more, than Radeon HD 4850 X2. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 100−110 | 90−95 |
ultra / 1080p | 50−55 | 40−45 |
QHD / 1440p | 27−30 | 24−27 |
4K / 2160p | 27−30 | 18−20 |
high / 768p | 75−80 | 65−70 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 14% more, than Radeon HD 4850 X2. | ||
low / 768p | 55−60 | 80−85 |
ultra / 1080p | 18−20 | 14−16 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon HD 4850 X2 in Cyberpunk 2077 is 12% more, than FirePro V5800. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 30−35 | 27−30 |
The average gaming FPS of FirePro V5800 in Dota 2 is 5% more, than Radeon HD 4850 X2. | ||
high / 1080p | 7−8 | 5−6 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | 2−3 |
low / 720p | 18−20 | 14−16 |
medium / 1080p | 8−9 | 6−7 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 28% more, than Radeon HD 4850 X2. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 7−8 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of FirePro V5800 in Fortnite is 18% more, than Radeon HD 4850 X2. | ||
high / 1080p | 10−12 | 7−8 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 20−22 |
medium / 1080p | 12−14 | 9−10 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 33% more, than Radeon HD 4850 X2. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 8−9 |
ultra / 1080p | 6−7 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 15% more, than Radeon HD 4850 X2. | ||
high / 1080p | 4−5 | 3−4 |
ultra / 1080p | 3−4 | 1−2 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 6−7 | 4−5 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 50% more, than Radeon HD 4850 X2. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 85−90 |
ultra / 1080p | 80−85 | 80−85 |
medium / 1080p | 90−95 | 85−90 |
The average gaming FPS of FirePro V5800 in Minecraft is 2% more, than Radeon HD 4850 X2. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 16% more, than Radeon HD 4850 X2. | ||
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 8−9 |
medium / 1080p | 10−11 | − |
The average gaming FPS of FirePro V5800 in Red Dead Redemption 2 is 12% more, than Radeon HD 4850 X2. | ||
low / 768p | 21−24 | 16−18 |
medium / 768p | 16−18 | 12−14 |
high / 1080p | 9−10 | 6−7 |
ultra / 1080p | 6−7 | 5−6 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 30% more, than Radeon HD 4850 X2. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 16−18 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 17% more, than Radeon HD 4850 X2. |
Full Specs
FirePro V5800 | Radeon HD 4850 X2 | |
Architecture | TeraScale 2 | TeraScale |
Code name | Juniper | R700 |
Type | Workstation | Desktop |
Release date | 26 April 2010 | 7 November 2008 |
Pipelines | 800 | 800 |
Core clock speed | 690 MHz | 625 MHz |
Transistor count | 1,040 million | 956 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 27.60 | 25.00 |
Floating-point performance | 1,104.0 gflops | 2x 1,000.0 gflops |
Length | 229 mm | 267 mm |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 1990 MHz |
Memory bandwidth | 64 GB/s | 63.68 GB/s |
DirectX | 11.2 (11_0) | 10.1 (10_1) |
Shader Model | 5.0 | 4.1 |
OpenGL | 4.4 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | N/A | N/A |