FirePro M4150 vs Radeon HD 4870

When comparing FirePro M4150 and Radeon HD 4870, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4150 and Radeon HD 4870 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  FirePro M4150 Radeon HD 4870
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 2x DVI, 1x S-Video
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  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon HD 4870 uses PCIe 2.0 x16 interface.
  • FirePro M4150 and Radeon HD 4870 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon HD 4870 - with TeraScale.
  • Core clock speed of Radeon HD 4870 is 35 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon HD 4870 - by 55 nm process technology.
  • Memory clock speed of FirePro M4150 is 400 MHz higher, than Radeon HD 4870.

Game benchmarks

high / 1080p 2−3 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 3−4 6−7
The average gaming FPS of Radeon HD 4870 in Assassin's Creed Odyssey is 33% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon HD 4870
Architecture GCN 1.0 TeraScale
Code name Opal RV770
Type Workstation Desktop
Release date 16 October 2013 25 June 2008
Pipelines 384 800
Core clock speed 715 MHz 750 MHz
Transistor count 950 million 956 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 17.16 30.00
Floating-point performance 549.1 gflops 1,200.0 gflops
Length 250 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 3600 MHz
Memory bandwidth 64 GB/s 115.2 GB/s
DirectX 12 (11_1) 10.1 (10_1)
Shader Model 5.1 4.1
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
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