HD Graphics P630 vs Radeon HD 4870

In this comparison between HD Graphics P630 and Radeon HD 4870 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics P630 will be the best choice, for others Radeon HD 4870 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  HD Graphics P630 Radeon HD 4870
Power consumption (TDP) 15 Watt 150 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 1 GB
Display Connectors No outputs 2x DVI, 1x S-Video
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  • Radeon HD 4870 has 900% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon HD 4870 uses PCIe 2.0 x16 interface.
  • HD Graphics P630 has 1739 GB more memory, than Radeon HD 4870.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon HD 4870 - with TeraScale.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon HD 4870 - by 55 nm process technology.

Game benchmarks

high / 1080p 3−4 3−4
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 6−7
HD Graphics P630 and Radeon HD 4870 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  HD Graphics P630 Radeon HD 4870
Architecture Gen. 9.5 Kaby Lake TeraScale
Code name Kaby-Lake-H-GT2 RV770
Type Desktop Desktop
Release date 5 August 2016 25 June 2008
Pipelines 24 800
Core clock speed 750 MHz
Boost Clock 1100 MHz
Transistor count 189 million 956 million
Manufacturing process technology 14 nm 55 nm
Texture fill rate 26.40 30.00
Floating-point performance 1,200.0 gflops
Length 250 mm
Memory bus width 64/128 Bit 256 Bit
Memory clock speed 3600 MHz
Memory bandwidth 115.2 GB/s
Shared memory +
DirectX 12 (12_1) 10.1 (10_1)
Shader Model 6.4 4.1
OpenGL 4.6 3.3
OpenCL 2.1 1.1
Vulkan 1.1.103 N/A
Quick Sync +
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