HD Graphics P630 vs Radeon HD 4890

If you are going to buy a new graphics card and are choosing between HD Graphics P630 and Radeon HD 4890, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the HD Graphics P630 stacks up against Radeon HD 4890, check out specs charts below.

Main Specs

  HD Graphics P630 Radeon HD 4890
Power consumption (TDP) 15 Watt 190 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 1 GB
Display Connectors No outputs 2x DVI, 1x S-Video
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  • Radeon HD 4890 has 1166% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon HD 4890 uses PCIe 2.0 x16 interface.
  • HD Graphics P630 has 1739 GB more memory, than Radeon HD 4890.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon HD 4890 - with TeraScale.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon HD 4890 - by 55 nm process technology.

Game benchmarks

high / 1080p 3−4 7−8
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 16−18
medium / 1080p 5−6 8−9
The average gaming FPS of Radeon HD 4890 in Assassin's Creed Odyssey is 50% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon HD 4890
Architecture Gen. 9.5 Kaby Lake TeraScale
Code name Kaby-Lake-H-GT2 RV790
Type Desktop Desktop
Release date 5 August 2016 2 April 2009
Pipelines 24 800
Core clock speed 850 MHz
Boost Clock 1100 MHz
Transistor count 189 million 959 million
Manufacturing process technology 14 nm 55 nm
Texture fill rate 26.40 34.00
Floating-point performance 1,360.0 gflops
Length 241 mm
Memory bus width 64/128 Bit 256 Bit
Memory clock speed 3900 MHz
Memory bandwidth 124.8 GB/s
Shared memory +
DirectX 12 (12_1) 10.1 (10_1)
Shader Model 6.4 4.1
OpenGL 4.6 3.3
OpenCL 2.1 1.1
Vulkan 1.1.103 N/A
Quick Sync +
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