GRID K280Q vs Radeon HD 5750

Find out if it is worth upgrading your current GPU setup by comparing GRID K280Q and Radeon HD 5750. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K280Q and Radeon HD 5750. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GRID K280Q Radeon HD 5750
Power consumption (TDP) 225 Watt 86 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • GRID K280Q has 161% more power consumption, than Radeon HD 5750.
  • GRID K280Q is connected by PCIe 3.0 x16, and Radeon HD 5750 uses PCIe 2.0 x16 interface.
  • GRID K280Q has 3 GB more memory, than Radeon HD 5750.
  • Both cards are used in Desktops.
  • GRID K280Q is build with Kepler architecture, and Radeon HD 5750 - with TeraScale 2.
  • Core clock speed of GRID K280Q is 45 MHz higher, than Radeon HD 5750.
  • GRID K280Q is manufactured by 28 nm process technology, and Radeon HD 5750 - by 40 nm process technology.
  • Memory clock speed of GRID K280Q is 400 MHz higher, than Radeon HD 5750.

Game benchmarks

high / 1080p 12−14 3−4
ultra / 1080p 7−8 2−3
QHD / 1440p 1−2 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 5−6
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 150% more, than Radeon HD 5750.

Full Specs

  GRID K280Q Radeon HD 5750
Architecture Kepler TeraScale 2
Code name GK104 Juniper
Type Workstation Desktop
Release date 28 June 2013 13 October 2009
Pipelines 1536 720
Core clock speed 745 MHz 700 MHz
Transistor count 3,540 million 1,040 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 25.20
Floating-point performance 2,289 gflops 1,008.0 gflops
Length 178 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 4600 MHz
Memory bandwidth 160.0 GB/s 73.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 3.0
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