Quadro 500M vs Radeon HD 5770

When choosing between Quadro 500M and Radeon HD 5770, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 500M and Radeon HD 5770.

Main Specs

  Quadro 500M Radeon HD 5770
Power consumption (TDP) 35 Watt 108 Watt
Interface MXM-A (3.0) PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon HD 5770 has 208% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Radeon HD 5770 uses PCIe 2.0 x16 interface.
  • Quadro 500M and Radeon HD 5770 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon HD 5770 - with Terascale 2.
  • Core clock speed of Radeon HD 5770 is 150 MHz higher, than Quadro 500M.
  • Quadro 500M and Radeon HD 5770 are manufactured by 40 nm process technology.
  • Memory clock speed of Radeon HD 5770 is 3000 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 8−9
ultra / 1080p 5−6
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 10−11
The average gaming FPS of Radeon HD 5770 in Assassin's Creed Odyssey is 1800% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon HD 5770
Architecture Fermi Terascale 2
Code name GF108 Juniper
Type Workstation Desktop
Release date 22 February 2011 13 October 2009
Pipelines 96 800
Core clock speed 700 MHz 850 MHz
Transistor count 585 million 1,040 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 11.20 34.00
Floating-point performance 268.8 gflops 1,360.0 gflops
Length 208 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1800 MHz 4800 MHz
Memory bandwidth 28.8 GB/s 76.8 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.1 1.2
Vulkan N/A N/A
CUDA 2.1
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