GeForce GTX 1650 Ti vs Radeon HD 5830
When choosing between GeForce GTX 1650 Ti and Radeon HD 5830, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and Radeon HD 5830.
GeForce GTX 1650 Ti
Main Specs
GeForce GTX 1650 Ti
Radeon HD 5830
Power consumption (TDP)
75 Watt
175 Watt
Interface
PCIe 3.0 x16
PCIe 2.0 x16
Supplementary power connectors
None
2x 6-pin
Memory type
GDDR5
GDDR5
Maximum RAM amount
1 GB
Display Connectors
1x DVI, 1x HDMI, 1x DisplayPort
2x DVI, 1x HDMI, 1x DisplayPort
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Radeon HD 5830 has 133% more power consumption, than GeForce GTX 1650 Ti.
GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon HD 5830 uses PCIe 2.0 x16 interface.
Both cards are used in Desktops.
GeForce GTX 1650 Ti is build with Turing architecture, and Radeon HD 5830 - with TeraScale 2.
Core clock speed of GeForce GTX 1650 Ti is 730 MHz higher, than Radeon HD 5830.
GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon HD 5830 - by 40 nm process technology.
Radeon HD 5830 is 53 mm longer, than GeForce GTX 1650 Ti.
Memory clock speed of GeForce GTX 1650 Ti is 4000 MHz higher, than Radeon HD 5830.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
35−40
8−9
ultra / 1080p
24−27
5−6
QHD / 1440p
20−22
0−1
4K / 2160p
10−12
−
low / 720p
65−70
18−20
medium / 1080p
45−50
10−11
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 340% more, than Radeon HD 5830.
high / 1080p
60−65
14−16
ultra / 1080p
50−55
12−14
QHD / 1440p
35−40
0−1
4K / 2160p
20−22
−
low / 720p
110−120
30−33
medium / 1080p
65−70
14−16
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 311% more, than Radeon HD 5830.
low / 768p
50−55
45−50
high / 1080p
−
45−50
QHD / 1440p
0−1
0−1
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon HD 5830.
low / 768p
250−260
150−160
medium / 768p
220−230
120−130
ultra / 1080p
190−200
60−65
QHD / 1440p
120−130
35−40
4K / 2160p
75−80
27−30
high / 768p
210−220
90−95
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 119% more, than Radeon HD 5830.
low / 768p
60−65
55−60
ultra / 1080p
−
21−24
medium / 1080p
55−60
45−50
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Radeon HD 5830.
low / 768p
120−130
85−90
medium / 768p
110−120
65−70
ultra / 1080p
100−110
40−45
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 76% more, than Radeon HD 5830.
high / 1080p
50−55
10−11
ultra / 1080p
45−50
9−10
QHD / 1440p
30−35
−
4K / 2160p
16−18
4−5
low / 720p
85−90
21−24
medium / 1080p
50−55
10−11
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 363% more, than Radeon HD 5830.
high / 1080p
65−70
16−18
ultra / 1080p
50−55
12−14
QHD / 1440p
30−35
−
4K / 2160p
27−30
−
low / 720p
190−200
65−70
medium / 1080p
120−130
27−30
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 254% more, than Radeon HD 5830.
high / 1080p
65−70
14−16
ultra / 1080p
50−55
12−14
QHD / 1440p
35−40
2−3
4K / 2160p
24−27
−
low / 720p
110−120
30−35
medium / 1080p
70−75
16−18
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 331% more, than Radeon HD 5830.
low / 768p
140−150
60−65
medium / 768p
130−140
50−55
high / 1080p
75−80
14−16
ultra / 1080p
35−40
7−8
QHD / 1440p
24−27
0−1
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 188% more, than Radeon HD 5830.
high / 1080p
27−30
5−6
ultra / 1080p
21−24
4−5
QHD / 1440p
18−20
−
4K / 2160p
10−11
1−2
low / 720p
75−80
14−16
medium / 1080p
35−40
7−8
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 483% more, than Radeon HD 5830.
low / 768p
130−140
95−100
high / 1080p
−
90−95
ultra / 1080p
−
85−90
medium / 1080p
120−130
95−100
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 34% more, than Radeon HD 5830.
high / 1080p
−
18−20
ultra / 1080p
14−16
14−16
low / 720p
100−110
35−40
medium / 1080p
18−20
18−20
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 100% more, than Radeon HD 5830.
high / 1080p
27−30
−
ultra / 1080p
18−20
8−9
QHD / 1440p
12−14
0−1
4K / 2160p
8−9
−
low / 720p
70−75
14−16
medium / 1080p
40−45
12−14
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 266% more, than Radeon HD 5830.
low / 768p
140−150
30−33
medium / 768p
90−95
20−22
high / 1080p
50−55
10−12
ultra / 1080p
27−30
7−8
4K / 2160p
18−20
6−7
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 346% more, than Radeon HD 5830.
low / 768p
90−95
90−95
medium / 768p
60−65
45−50
ultra / 1080p
55−60
21−24
high / 768p
−
40−45
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 29% more, than Radeon HD 5830.
Full Specs
GeForce GTX 1650 Ti
Radeon HD 5830
Architecture
Turing
TeraScale 2
Code name
TU117
Cypress
Type
Desktop
Desktop
Release date
no data
25 February 2010
Pipelines
1024
1120
Core clock speed
1530 MHz
800 MHz
Boost Clock
1725 MHz
Transistor count
4,700 million
2,154 million
Manufacturing process technology
12 nm
40 nm
Texture fill rate
44.80
Floating-point performance
1,792.0 gflops
Length
229 mm
282 mm
Memory bus width
128 Bit
256 Bit
Memory clock speed
8000 MHz
4000 MHz
Memory bandwidth
128.0 GB/s
DirectX
12_1
11.2 (11_0)
Shader Model
5.0
OpenGL
4.6
4.4
OpenCL
1.2
Vulkan
N/A
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