GeForce GTX 460 768MB vs Radeon HD 5830

If you are going to buy a new graphics card and are choosing between GeForce GTX 460 768MB and Radeon HD 5830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 460 768MB stacks up against Radeon HD 5830, check out specs charts below.
GeForce GTX 460 768MB

Main Specs

  GeForce GTX 460 768MB Radeon HD 5830
Power consumption (TDP) 175 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort
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  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon HD 5830 - with TeraScale 2.
  • Core clock speed of Radeon HD 5830 is 125 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of Radeon HD 5830 is 2200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 8−9
ultra / 1080p 7−8 5−6
QHD / 1440p 2−3 0−1
low / 720p 24−27 18−20
medium / 1080p 14−16 10−11
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 50% more, than Radeon HD 5830.

Full Specs

  GeForce GTX 460 768MB Radeon HD 5830
Architecture Fermi TeraScale 2
Code name Cypress
Type Desktop Desktop
Release date no data 25 February 2010
Pipelines 336 1120
Core clock speed 675 MHz 800 MHz
Transistor count 2,154 million
Manufacturing process technology 40 nm
Texture fill rate 44.80
Floating-point performance 1,792.0 gflops
Length 282 mm
Memory bus width 192 Bit 256 Bit
Memory clock speed 1800 MHz 4000 MHz
Memory bandwidth 128.0 GB/s
DirectX 11 11.2 (11_0)
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Vulkan N/A
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