FirePro M4150 vs Radeon HD 5870

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and Radeon HD 5870. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and Radeon HD 5870. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro M4150 Radeon HD 5870
Power consumption (TDP) 188 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon HD 5870 uses PCIe 2.0 x16 interface.
  • FirePro M4150 and Radeon HD 5870 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon HD 5870 - with TeraScale 2.
  • Core clock speed of Radeon HD 5870 is 135 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon HD 5870 - by 40 nm process technology.
  • Memory clock speed of Radeon HD 5870 is 800 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 10−12
ultra / 1080p 0−1 6−7
QHD / 1440p 0−1 1−2
low / 720p 12−14 24−27
medium / 1080p 3−4 14−16
The average gaming FPS of Radeon HD 5870 in Assassin's Creed Odyssey is 183% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon HD 5870
Architecture GCN 1.0 TeraScale 2
Code name Opal Cypress
Type Workstation Desktop
Release date 16 October 2013 23 September 2009
Pipelines 384 1600
Core clock speed 715 MHz 850 MHz
Transistor count 950 million 2,154 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.16 68.00
Floating-point performance 549.1 gflops 2,720.0 gflops
Length 282 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 4800 MHz
Memory bandwidth 64 GB/s 153.6 GB/s
DirectX 12 (11_1) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.2.131 N/A
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